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207 lines
8.5 KiB
C++
207 lines
8.5 KiB
C++
#include <components/debug/debugging.hpp>
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#include <components/debug/debuglog.hpp>
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#include <components/esm/defs.hpp>
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#include <components/esm3/loadcell.hpp>
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#include <components/esm3/readerscache.hpp>
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#include <components/esmloader/esmdata.hpp>
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#include <components/esmloader/load.hpp>
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#include <components/fallback/fallback.hpp>
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#include <components/fallback/validate.hpp>
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#include <components/files/collections.hpp>
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#include <components/files/configurationmanager.hpp>
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#include <components/files/multidircollection.hpp>
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#include <components/misc/strings/conversion.hpp>
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#include <components/platform/platform.hpp>
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#include <components/resource/bgsmfilemanager.hpp>
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#include <components/resource/bulletshape.hpp>
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#include <components/resource/bulletshapemanager.hpp>
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#include <components/resource/foreachbulletobject.hpp>
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#include <components/resource/imagemanager.hpp>
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#include <components/resource/niffilemanager.hpp>
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#include <components/resource/scenemanager.hpp>
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#include <components/settings/settings.hpp>
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#include <components/to_utf8/to_utf8.hpp>
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#include <components/version/version.hpp>
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#include <components/vfs/manager.hpp>
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#include <components/vfs/registerarchives.hpp>
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#include <boost/program_options.hpp>
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#include <charconv>
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#include <cstddef>
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#include <cstdint>
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#include <filesystem>
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#include <iomanip>
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#include <limits>
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#include <map>
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#include <memory>
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#include <ostream>
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#include <string>
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#include <string_view>
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#include <system_error>
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#include <type_traits>
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#include <utility>
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#include <vector>
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namespace
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{
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namespace bpo = boost::program_options;
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using StringsVector = std::vector<std::string>;
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constexpr std::string_view applicationName = "BulletObjectTool";
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bpo::options_description makeOptionsDescription()
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{
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using Fallback::FallbackMap;
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bpo::options_description result;
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auto addOption = result.add_options();
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addOption("help", "print help message");
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addOption("version", "print version information and quit");
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addOption("data",
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bpo::value<Files::MaybeQuotedPathContainer>()
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->default_value(Files::MaybeQuotedPathContainer(), "data")
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->multitoken()
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->composing(),
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"set data directories (later directories have higher priority)");
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addOption("data-local",
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bpo::value<Files::MaybeQuotedPathContainer::value_type>()->default_value(
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Files::MaybeQuotedPathContainer::value_type(), ""),
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"set local data directory (highest priority)");
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addOption("fallback-archive",
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bpo::value<StringsVector>()->default_value(StringsVector(), "fallback-archive")->multitoken()->composing(),
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"set fallback BSA archives (later archives have higher priority)");
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addOption("content", bpo::value<StringsVector>()->default_value(StringsVector(), "")->multitoken()->composing(),
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"content file(s): esm/esp, or omwgame/omwaddon/omwscripts");
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addOption("encoding", bpo::value<std::string>()->default_value("win1252"),
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"Character encoding used in OpenMW game messages:\n"
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"\n\twin1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, "
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"Croatian, Serbian (Latin script), Romanian and Albanian languages\n"
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"\n\twin1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages\n"
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"\n\twin1252 - Western European (Latin) alphabet, used by default");
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addOption("fallback", bpo::value<FallbackMap>()->default_value(FallbackMap(), "")->multitoken()->composing(),
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"fallback values");
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Files::ConfigurationManager::addCommonOptions(result);
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return result;
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}
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struct WriteArray
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{
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const float (&mValue)[3];
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friend std::ostream& operator<<(std::ostream& stream, const WriteArray& value)
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{
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for (std::size_t i = 0; i < 2; ++i)
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stream << std::setprecision(std::numeric_limits<float>::max_exponent10) << value.mValue[i] << ", ";
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return stream << std::setprecision(std::numeric_limits<float>::max_exponent10) << value.mValue[2];
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}
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};
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int runBulletObjectTool(int argc, char* argv[])
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{
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Platform::init();
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bpo::options_description desc = makeOptionsDescription();
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bpo::parsed_options options = bpo::command_line_parser(argc, argv).options(desc).allow_unregistered().run();
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bpo::variables_map variables;
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bpo::store(options, variables);
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bpo::notify(variables);
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if (variables.find("help") != variables.end())
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{
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Debug::getRawStdout() << desc << std::endl;
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return 0;
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}
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Files::ConfigurationManager config;
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config.readConfiguration(variables, desc);
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Debug::setupLogging(config.getLogPath(), applicationName);
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const std::string encoding(variables["encoding"].as<std::string>());
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Log(Debug::Info) << ToUTF8::encodingUsingMessage(encoding);
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ToUTF8::Utf8Encoder encoder(ToUTF8::calculateEncoding(encoding));
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Files::PathContainer dataDirs(asPathContainer(variables["data"].as<Files::MaybeQuotedPathContainer>()));
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auto local = variables["data-local"].as<Files::MaybeQuotedPathContainer::value_type>();
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if (!local.empty())
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dataDirs.push_back(std::move(local));
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config.filterOutNonExistingPaths(dataDirs);
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const auto& resDir = variables["resources"].as<Files::MaybeQuotedPath>();
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Log(Debug::Info) << Version::getOpenmwVersionDescription();
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dataDirs.insert(dataDirs.begin(), resDir / "vfs");
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const Files::Collections fileCollections(dataDirs);
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const auto& archives = variables["fallback-archive"].as<StringsVector>();
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StringsVector contentFiles{ "builtin.omwscripts" };
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const auto& configContentFiles = variables["content"].as<StringsVector>();
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contentFiles.insert(contentFiles.end(), configContentFiles.begin(), configContentFiles.end());
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Fallback::Map::init(variables["fallback"].as<Fallback::FallbackMap>().mMap);
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VFS::Manager vfs;
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VFS::registerArchives(&vfs, fileCollections, archives, true);
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Settings::Manager::load(config);
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ESM::ReadersCache readers;
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EsmLoader::Query query;
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query.mLoadActivators = true;
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query.mLoadCells = true;
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query.mLoadContainers = true;
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query.mLoadDoors = true;
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query.mLoadGameSettings = true;
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query.mLoadLands = true;
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query.mLoadStatics = true;
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const EsmLoader::EsmData esmData
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= EsmLoader::loadEsmData(query, contentFiles, fileCollections, readers, &encoder);
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constexpr double expiryDelay = 0;
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Resource::ImageManager imageManager(&vfs, expiryDelay);
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Resource::NifFileManager nifFileManager(&vfs, &encoder.getStatelessEncoder());
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Resource::BgsmFileManager bgsmFileManager(&vfs, expiryDelay);
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Resource::SceneManager sceneManager(&vfs, &imageManager, &nifFileManager, &bgsmFileManager, expiryDelay);
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Resource::BulletShapeManager bulletShapeManager(&vfs, &sceneManager, &nifFileManager, expiryDelay);
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Resource::forEachBulletObject(
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readers, vfs, bulletShapeManager, esmData, [](const ESM::Cell& cell, const Resource::BulletObject& object) {
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Log(Debug::Verbose) << "Found bullet object in " << (cell.isExterior() ? "exterior" : "interior")
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<< " cell \"" << cell.getDescription() << "\":"
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<< " fileName=\"" << object.mShape->mFileName << '"'
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<< " fileHash=" << Misc::StringUtils::toHex(object.mShape->mFileHash)
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<< " collisionShape=" << std::boolalpha
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<< (object.mShape->mCollisionShape == nullptr)
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<< " avoidCollisionShape=" << std::boolalpha
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<< (object.mShape->mAvoidCollisionShape == nullptr) << " position=("
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<< WriteArray{ object.mPosition.pos } << ')' << " rotation=("
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<< WriteArray{ object.mPosition.rot } << ')'
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<< " scale=" << std::setprecision(std::numeric_limits<float>::max_exponent10)
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<< object.mScale;
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});
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Log(Debug::Info) << "Done";
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return 0;
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}
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}
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int main(int argc, char* argv[])
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{
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return Debug::wrapApplication(runBulletObjectTool, argc, argv, applicationName);
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}
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