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openmw/components
florent.teppe 8d194a1601 Shaders: rudimentary hot reloader on shaders
every frame we poll the files and check if they are older or newer than the last test, if they are newer we find all the shader that included that file and update them
2022-08-03 19:12:45 +02:00
..
bsa Move Files::IStreamPtr alias to a separate header 2022-07-17 11:35:39 +02:00
bullethelpers Move std::ostream& operator<< to .cpp 2022-06-26 22:43:53 +02:00
compiler Remove redundant ostream, istream, iostream and sstream includes 2022-07-05 01:41:28 +02:00
config Don't load content entries from global and local configs 2022-06-30 20:57:51 +02:00
contentselector Clean up Qt includes 2022-06-17 11:56:54 +02:00
crashcatcher Simplify getIsHungAppWindow 2022-07-14 22:02:01 +03:00
debug Allow to disable crash catcher on Windows 2022-07-01 22:44:03 +02:00
detournavigator Support cylinder and rotating box collision shape types for actors 2022-07-30 14:28:21 +02:00
esm Move Files::IStreamPtr alias to a separate header 2022-07-17 11:35:39 +02:00
esm3 Use meaningful names instead of pretending we don't know what snow is 2022-07-17 19:54:59 +02:00
esm3terrain rename esmterrain to esm3terrain 2022-01-23 17:19:30 +01:00
esm4 Move Files::IStreamPtr alias to a separate header 2022-07-17 11:35:39 +02:00
esmloader Show groundcover loading progress 2022-06-05 22:21:12 +02:00
fallback Reduce number of includes for boost/program_options 2022-06-25 18:32:10 +02:00
files Use ScopedHandle for File::Handle 2022-07-18 21:13:41 +03:00
fontloader Remove code which became redundant due to changes in way how we load bitmap fonts 2022-07-27 12:15:07 +04:00
fx Merge branch 'post_fog' into 'master' 2022-07-31 17:33:08 +00:00
interpreter Address feedback 2022-05-22 09:29:03 +02:00
l10n Avoid constructing icu::StringPiece from std::string directly 2022-07-01 22:31:06 +02:00
loadinglistener Make sync terrain preloading sleep free 2021-09-07 14:52:42 +02:00
lua Type forward VFS::Manager in luastate.hpp and l10n.hpp 2022-07-18 19:36:41 +03:00
lua_ui Fix initializer 2022-07-03 15:44:50 +04:00
misc Get rid of obsolete osg::Geode where it is possible 2022-07-20 15:28:56 +04:00
myguiplatform Fix inserting texture to map 2022-07-27 20:01:13 +02:00
navmeshtool Exchange binary messages between navmeshtool and launcher 2022-03-30 19:24:54 +02:00
nif Move NIF implementation to cpp files 2022-07-21 15:54:52 +04:00
nifbullet Treat empty RootCollisionNode in NIF as NCC flag and generate CameraOnly collision shape 2022-07-10 00:46:11 +02:00
nifosg Move NIF implementation to cpp files 2022-07-21 15:54:52 +04:00
platform Use correct assertion for the file implementation 2022-07-19 13:48:57 +00:00
process Clean up Qt includes 2022-06-17 11:56:54 +02:00
resource Restore UnrefQueue to destruct animation asynchronously 2022-07-24 21:08:43 +02:00
sceneutil Use string_view in the CharacterController 2022-07-26 17:23:00 +02:00
sdlutil Merge branch 'master' into 'bigpeepeventsenergy' 2022-08-01 07:55:51 +00:00
serialization moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
settings Add a default way to store arrays in the settings.cfg 2022-07-27 13:03:34 +04:00
shader Shaders: rudimentary hot reloader on shaders 2022-08-03 19:12:45 +02:00
sqlite3 Limit max navmeshdb file size 2022-03-18 19:08:46 +01:00
std140 moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
stereo Refactor multiview to avoid littering OSG_HAS_MULTIVIEW and multiview-related uniforms around the code, keep them all in multiview.cpp. 2022-07-11 17:27:05 +02:00
terrain Get rid of obsolete osg::Geode where it is possible 2022-07-20 15:28:56 +04:00
to_utf8 Move to_utf8 from const std::string& to std::string_view 2022-05-21 21:44:47 +02:00
translation Remove some more of boost:: 2022-05-25 21:16:26 +02:00
version Remove boost::filesystem from a couple of files 2022-05-24 21:18:21 +00:00
vfs Merge branch 'vfs_string_view' into 'master' 2022-07-17 15:50:29 +00:00
widgets Use YAML files to translate MyGUI's localization tags 2022-07-12 08:20:40 +04:00
CMakeLists.txt Support cylinder and rotating box collision shape types for actors 2022-07-30 14:28:21 +02:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00
windows.hpp Fix build on Windows 2022-04-25 00:25:46 +02:00