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cell.cpp
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Add terrain collision. Support visibility mask for objects and terrain.
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2014-10-25 22:09:19 +11:00 |
cell.hpp
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Convert PhysicsSystem to a singleton.
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2014-10-24 19:14:02 +10:00 |
elements.hpp
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added visibility flags
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2014-07-31 13:25:30 +02:00 |
lighting.cpp
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added lighting switching
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2014-03-23 15:14:26 +01:00 |
lighting.hpp
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added lighting switching
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2014-03-23 15:14:26 +01:00 |
lightingbright.cpp
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added bright lighting mode
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2014-03-26 18:29:15 +01:00 |
lightingbright.hpp
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added bright lighting mode
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2014-03-26 18:29:15 +01:00 |
lightingday.cpp
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added day lighting mode
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2014-03-26 17:47:56 +01:00 |
lightingday.hpp
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added day lighting mode
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2014-03-26 17:47:56 +01:00 |
lightingnight.cpp
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added night lighting mode
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2014-03-26 17:59:42 +01:00 |
lightingnight.hpp
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added night lighting mode
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2014-03-26 17:59:42 +01:00 |
navigation.cpp
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Fix cppcheck issues
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2014-09-26 17:48:14 +02:00 |
navigation.hpp
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Fix cppcheck issues
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2014-09-26 17:48:14 +02:00 |
navigation1st.cpp
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compensated for different coordinate systems
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2014-03-21 13:39:22 +01:00 |
navigation1st.hpp
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rolling
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2014-02-28 11:58:03 +01:00 |
navigationfree.cpp
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rolling
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2014-02-28 11:58:03 +01:00 |
navigationfree.hpp
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rolling
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2014-02-28 11:58:03 +01:00 |
navigationorbit.cpp
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added orbit navigation mode
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2014-03-01 14:15:04 +01:00 |
navigationorbit.hpp
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added orbit navigation mode
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2014-03-01 14:15:04 +01:00 |
object.cpp
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Store object reference id to RigidBody instead of scene node handles.
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2014-10-24 21:18:29 +11:00 |
object.hpp
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Convert PhysicsSystem to a singleton.
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2014-10-24 19:14:02 +10:00 |
overlaymask.cpp
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Fix corruption issue when the initial scenewidget is closed before subsequent ones. Also place the label closer to the terrain height at the center of the cell, should reduce the perception of the label jumping around too much.
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2014-10-14 11:43:56 +11:00 |
overlaymask.hpp
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Remove override (c++11)
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2014-10-13 16:42:50 +11:00 |
overlaysystem.cpp
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fixed overlay singleton
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2014-10-17 14:23:27 +02:00 |
overlaysystem.hpp
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fixed overlay singleton
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2014-10-17 14:23:27 +02:00 |
pagedworldspacewidget.cpp
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Add terrain collision. Support visibility mask for objects and terrain.
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2014-10-25 22:09:19 +11:00 |
pagedworldspacewidget.hpp
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Update overlays independently from multiple viewports.
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2014-10-13 15:57:01 +11:00 |
previewwidget.cpp
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Convert PhysicsSystem to a singleton.
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2014-10-24 19:14:02 +10:00 |
previewwidget.hpp
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fixed some function names
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2014-06-27 10:35:00 +02:00 |
scenewidget.cpp
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Merge remote-tracking branch 'upstream/master' into mouse-picking
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2014-10-25 10:59:17 +01:00 |
scenewidget.hpp
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Convert PhysicsSystem to a singleton.
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2014-10-24 19:14:02 +10:00 |
terrainstorage.cpp
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Implement terrain rendering in OpenCS (Fixes #1597)
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2014-10-08 17:17:31 +02:00 |
terrainstorage.hpp
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Implement terrain rendering in OpenCS (Fixes #1597)
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2014-10-08 17:17:31 +02:00 |
textoverlay.cpp
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Minor visual improvements.
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2014-10-14 17:34:10 +11:00 |
textoverlay.hpp
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Minor visual improvements.
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2014-10-14 17:34:10 +11:00 |
unpagedworldspacewidget.cpp
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Convert PhysicsSystem to a singleton.
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2014-10-24 19:14:02 +10:00 |
unpagedworldspacewidget.hpp
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generalising and cleaning up drop implementation of worldspace widget
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2014-09-11 13:04:20 +02:00 |
worldspacewidget.cpp
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Conflicts:
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2014-10-12 05:54:21 +11:00 |
worldspacewidget.hpp
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Different implementation of update overlay fix.
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2014-10-09 05:56:44 +11:00 |