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83 lines
2.2 KiB
C++
83 lines
2.2 KiB
C++
#include "effect.hpp"
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#include "node.hpp"
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#include "texture.hpp"
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namespace Nif
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{
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void NiDynamicEffect::read(NIFStream* nif)
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{
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NiAVObject::read(nif);
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if (nif->getVersion() > NIFFile::VER_MW && nif->getVersion() < nif->generateVersion(10, 1, 0, 0))
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return;
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if (nif->getBethVersion() >= NIFFile::BethVersion::BETHVER_FO4)
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return;
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if (nif->getVersion() >= nif->generateVersion(10, 1, 0, 106))
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nif->read(mSwitchState);
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size_t numAffectedNodes = nif->get<uint32_t>();
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nif->skip(numAffectedNodes * 4);
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}
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void NiLight::read(NIFStream* nif)
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{
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NiDynamicEffect::read(nif);
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nif->read(mDimmer);
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nif->read(mAmbient);
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nif->read(mDiffuse);
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nif->read(mSpecular);
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}
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void NiPointLight::read(NIFStream* nif)
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{
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NiLight::read(nif);
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nif->read(mConstantAttenuation);
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nif->read(mLinearAttenuation);
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nif->read(mQuadraticAttenuation);
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}
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void NiSpotLight::read(NIFStream* nif)
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{
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NiPointLight::read(nif);
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nif->read(mOuterSpotAngle);
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if (nif->getVersion() >= NIFStream::generateVersion(20, 2, 0, 5))
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nif->read(mInnerSpotAngle);
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nif->read(mExponent);
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}
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void NiTextureEffect::read(NIFStream* nif)
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{
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NiDynamicEffect::read(nif);
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nif->read(mProjectionRotation);
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nif->read(mProjectionPosition);
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nif->read(mFilterMode);
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if (nif->getVersion() >= NIFStream::generateVersion(20, 5, 0, 4))
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nif->read(mMaxAnisotropy);
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nif->read(mClampMode);
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mTextureType = static_cast<TextureType>(nif->get<uint32_t>());
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mCoordGenType = static_cast<CoordGenType>(nif->get<uint32_t>());
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mTexture.read(nif);
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nif->read(mEnableClipPlane);
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mClipPlane = osg::Plane(nif->get<osg::Vec4f>());
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if (nif->getVersion() <= NIFStream::generateVersion(10, 2, 0, 0))
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nif->skip(4); // PS2-specific shorts
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if (nif->getVersion() <= NIFStream::generateVersion(4, 1, 0, 12))
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nif->skip(2); // Unknown short
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}
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void NiTextureEffect::post(Reader& nif)
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{
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NiDynamicEffect::post(nif);
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mTexture.post(nif);
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}
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}
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