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openmw/components/nif
psi29a c454675cff Merge branch 'nilightcolorcontroller' into 'master'
Give NiLightColorController its own struct

See merge request OpenMW/openmw!4472
4 weeks ago
..
base.cpp Rename Named->NiObjectNET and update everything directly related to it 1 year ago
base.hpp Rename Controller->NiTimeController, update NiTimeController and related code 1 year ago
controller.cpp Give NiLightColorController its own struct 4 weeks ago
controller.hpp Give NiLightColorController its own struct 4 weeks ago
data.cpp Read BSAnimNote/BSAnimNotes 8 months ago
data.hpp Read BSAnimNote/BSAnimNotes 8 months ago
effect.cpp Improve or fix FO76-related definitions 1 year ago
effect.hpp Improve or fix FO76-related definitions 1 year ago
exception.hpp Replace std::filesystem::path by std::string and std::string_view in nif code 10 months ago
extra.cpp Read BSCollisionQueryProxyExtraData 1 year ago
extra.hpp Read BSCollisionQueryProxyExtraData 1 year ago
niffile.cpp Give NiLightColorController its own struct 4 weeks ago
niffile.hpp Use normalized path for KeyframeManager::get 1 month ago
nifkey.hpp Rewrite typed NiInterpolator loading 1 year ago
nifstream.cpp Address feedback 12 months ago
nifstream.hpp Address feedback 12 months ago
niftypes.hpp Animation blending implementation for NIF and osgAnimation through YAML files 5 months ago
node.cpp Parse BSDistantObjectInstancedNode 3 months ago
node.hpp Parse BSDistantObjectInstancedNode 3 months ago
parent.hpp Support multiple parents for NIF nodes 3 years ago
particle.cpp Improve or fix FO76-related definitions 1 year ago
particle.hpp Read NiParticleBomb 1 year ago
physics.cpp Parse bhkPoseArray 3 months ago
physics.hpp Parse bhkPoseArray 3 months ago
property.cpp Fix reading backlight power in NIF stream version 132 8 months ago
property.hpp Move wrapping flag handling to relevant properties 8 months ago
record.hpp Parse bhkPoseArray 3 months ago
recordptr.hpp Read BSAnimNote/BSAnimNotes 8 months ago
texture.cpp Fix NiSourceTexture loading for internal textures 1 year ago
texture.hpp Rename Named->NiObjectNET and update everything directly related to it 1 year ago