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We just need to make sure player moved, for how long is not important. To avoid failures like: https://gitlab.com/OpenMW/openmw/-/jobs/5815281969: TEST playerForwardRunning FAILED [string "test.lua"]:80: [string "player.lua"]:44: Normalized forward runned distance: 0.782032 ~= 1.000000 |
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| .. | ||
| builtin.omwscripts | ||
| openmw.cfg | ||
| player.lua | ||
| test.lua | ||
| test.omwscripts | ||