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mwbase
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Merge branch 'master' into 'effective_magic'
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2021-10-01 21:20:08 +00:00 |
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mwclass
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Merge branch 'place' of github.com:akortunov/openmw into master
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2021-10-23 11:34:42 +02:00 |
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mwdialogue
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improves MWClass mapping (#3166)
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2021-10-11 13:46:21 +02:00 |
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mwgui
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Merge branch 'openmw-tradeglitch' into master
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2021-10-12 18:19:19 +02:00 |
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mwinput
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gamepad cursor speed fix
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2021-10-01 09:19:26 +10:00 |
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mwlua
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mostly reverts MWLua changes (#3170)
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2021-10-11 16:56:26 +02:00 |
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mwmechanics
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Merge branch 'ugly_rounding' into 'master'
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2021-10-23 08:39:26 +00:00 |
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mwphysics
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removes UnrefQueue (#3181)
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2021-10-20 23:02:15 +02:00 |
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mwrender
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better transitions
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2021-10-24 17:13:42 -07:00 |
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mwscript
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improves MWClass mapping (#3166)
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2021-10-11 13:46:21 +02:00 |
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mwsound
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Stop trying to play non-existent music files started by scripts
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2021-10-13 22:40:07 +02:00 |
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mwstate
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Do not use union to access FIXED_STRING<4> as int
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2021-10-17 17:16:21 +02:00 |
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mwworld
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introduce sky shaders
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2021-10-23 17:53:38 -07:00 |
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android_main.cpp
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android: Switch to C++
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2019-04-28 18:21:31 -04:00 |
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CMakeLists.txt
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introduce sky shaders
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2021-10-23 17:53:38 -07:00 |
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doc.hpp
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engine.cpp
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Fix deadlock in Lua worker thread (#6286)
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2021-09-19 11:32:52 +02:00 |
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engine.hpp
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Manage work item lifetime on the client side
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2021-07-12 11:41:14 +02:00 |
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main.cpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |
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options.cpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |
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options.hpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |