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openmw/apps/openmw
2021-07-09 20:24:56 +02:00
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mwbase Saving/loading for Lua scripts (saves format is changed) 2021-07-09 20:24:56 +02:00
mwclass Merge branch 'master' into 'touch_my_crank' 2021-07-06 09:18:12 +00:00
mwdialogue Use a std::vector instead of a std::list in hypertextparser.cpp 2021-07-01 23:09:08 +00:00
mwgui Hide message boxes when HUD is hidden 2021-07-08 21:14:01 +02:00
mwinput Interactions between LuaManager and other parts of OpenMW 2021-07-09 20:24:56 +02:00
mwlua Add mwlua/actions 2021-07-09 20:24:56 +02:00
mwmechanics Interactions between LuaManager and other parts of OpenMW 2021-07-09 20:24:56 +02:00
mwphysics Delay physics for objects created by scripts 2021-07-05 18:34:06 +02:00
mwrender Initial support of generated RefNums with negative mContentFile. 2021-07-09 20:03:27 +02:00
mwscript Merge branch 'local_crache' into 'master' 2021-07-08 22:16:15 +00:00
mwsound Use default instead of empty constructors/destructors 2021-06-24 00:26:15 +02:00
mwstate Saving/loading for Lua scripts (saves format is changed) 2021-07-09 20:24:56 +02:00
mwworld Saving/loading for Lua scripts (saves format is changed) 2021-07-09 20:24:56 +02:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Add mwlua/actions 2021-07-09 20:24:56 +02:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Control active Lua scripts from openmw.cfg 2021-07-09 20:24:56 +02:00
engine.hpp Control active Lua scripts from openmw.cfg 2021-07-09 20:24:56 +02:00
main.cpp Control active Lua scripts from openmw.cfg 2021-07-09 20:24:56 +02:00