..
mwbase
Use string_view in more places and reduce the number of empty string literals
2023-05-21 16:39:32 +02:00
mwclass
Move Ptr registry into a separate type
2023-05-28 13:04:17 +02:00
mwdialogue
Elsid comments
2023-05-23 19:30:29 +02:00
mwgui
Remove sAttributeIds and sSkillIds
2023-05-27 21:54:13 +02:00
mwinput
Replace compare with more idiomatic methods
2023-05-22 19:51:27 +02:00
mwlua
Move Ptr registry into a separate type
2023-05-28 13:04:17 +02:00
mwmechanics
Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs.
2023-05-25 18:12:18 +02:00
mwphysics
Elsid comments
2023-05-23 19:30:29 +02:00
mwrender
Elsid comments
2023-05-23 19:30:29 +02:00
mwscript
Move Ptr registry into a separate type
2023-05-28 13:04:17 +02:00
mwsound
Fixed mutex causing crash in openal_output.cpp
2023-05-13 18:12:13 +00:00
mwstate
Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua
2023-05-25 08:00:12 +00:00
mwworld
Check for revision inequality
2023-05-28 13:04:20 +02:00
android_main.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
CMakeLists.txt
Move Ptr registry into a separate type
2023-05-28 13:04:17 +02:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
Use settings values for Cells settings
2023-05-22 17:36:23 +02:00
engine.hpp
Pass path to startup script as std::filesystem::path
2023-05-06 13:58:39 +02:00
main.cpp
Setup logging before loading settings
2023-03-27 09:57:53 +02:00
options.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
options.hpp
Add tests for openmw options
2021-10-05 22:51:12 +02:00
profile.hpp
Profile window manager update
2022-10-06 21:50:31 +02:00