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Use a set to check for group start existence. Reduce time taken from 2.6% to 0.08% and MWMechanics::MechanicsManager::update from 7% to 5% in relative CPU time usage for a scene with ~100 actors. |
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bsatool | ||
esmtool | ||
essimporter | ||
launcher | ||
mwiniimporter | ||
niftest | ||
opencs | ||
openmw | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |