.. |
bsa
|
Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf)
|
2021-11-20 11:12:08 +01:00 |
bullethelpers
|
Merge branch 'physics_heightfield' into 'master'
|
2021-10-12 07:58:34 +00:00 |
compiler
|
Treat commas in scripts as whitespace
|
2021-11-13 14:06:21 +01:00 |
config
|
change setValue to replace value instead of insert
|
2021-07-05 13:22:46 +00:00 |
contentselector
|
Avoid problems if builtin.omwscripts is above Morrowind.esm in content list.
|
2021-11-19 20:37:21 +01:00 |
crashcatcher
|
Assume SIGSTKSZ is not a constant
|
2021-09-24 19:45:43 +02:00 |
debug
|
Merge branch 'log_lock' into 'master'
|
2021-11-08 07:41:27 +00:00 |
detournavigator
|
Add raw heightfield data to navigator
|
2021-12-03 01:16:15 +01:00 |
esm
|
Merge branch 'reset' into 'master'
|
2021-11-21 09:39:55 +00:00 |
esmloader
|
Check extension in lower case
|
2021-12-09 00:06:33 +01:00 |
esmterrain
|
refactors ESM::Land (#3213)
|
2021-11-04 16:55:32 +01:00 |
fallback
|
Finish removing old Escape classes
|
2021-10-17 23:40:34 +01:00 |
files
|
Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant
|
2021-12-09 17:09:52 +00:00 |
fontloader
|
Make better use of std::clamp
|
2021-11-06 08:47:32 +03:00 |
interpreter
|
Do a bounds check before calling functions defined in cctype
|
2021-11-14 11:26:15 +01:00 |
loadinglistener
|
Make sync terrain preloading sleep free
|
2021-09-07 14:52:42 +02:00 |
lua
|
Support multiple arguments in Lua callbacks.
|
2021-11-21 13:12:35 +01:00 |
lua_ui
|
Move SDL-MyGUI input mappings to components, map both ways
|
2021-12-04 12:16:38 +00:00 |
misc
|
Merge branch 'Embedded-error-marker' into 'master'
|
2021-11-20 18:07:13 +00:00 |
myguiplatform
|
refactors premultiplied alpha (#3189)
|
2021-10-25 09:28:32 +02:00 |
nif
|
Merge branch 't800' into 'master'
|
2021-12-06 14:45:57 +00:00 |
nifbullet
|
Store BulletShape source file name and content hash
|
2021-11-11 00:27:18 +01:00 |
nifosg
|
Some NIF cleanup
|
2021-12-11 16:16:16 +03:00 |
process
|
Remove redundant includes
|
2019-02-23 08:02:12 +04:00 |
queries
|
Add missing include from sol/sol.hpp
|
2021-07-10 01:01:50 +02:00 |
resource
|
Use MurmurHash3_x64_128 for file hash
|
2021-11-21 17:05:59 +01:00 |
sceneutil
|
Merge branch 'navmesh_render' into 'master'
|
2021-12-02 10:34:41 +00:00 |
sdlutil
|
Move SDL-MyGUI input mappings to components, map both ways
|
2021-12-04 12:16:38 +00:00 |
settings
|
Recalculate the Projection Matrix every time the window is resized.
|
2021-11-30 16:00:30 +00:00 |
shader
|
Depth refactor
|
2021-11-21 02:25:05 +00:00 |
sqlite3
|
Fix tests on windows
|
2021-10-21 19:48:31 +02:00 |
terrain
|
Depth refactor
|
2021-11-21 02:25:05 +00:00 |
to_utf8
|
Replace a handrolled memcpy with an actual call to memcpy
|
2021-06-22 12:52:29 +02:00 |
translation
|
Replace all NULLs to nullptr
|
2018-10-09 10:21:12 +04:00 |
version
|
Allow getting available version information even when clone is shallow
|
2017-03-07 21:53:49 +01:00 |
vfs
|
cleans up BSAFile (#3177)
|
2021-10-14 14:46:44 +02:00 |
widgets
|
Make better use of std::clamp
|
2021-11-06 08:47:32 +03:00 |
CMakeLists.txt
|
Merge branch 'detain-hash-selectively-reluctant' into 'master'
|
2021-12-10 08:38:06 +00:00 |
doc.hpp
|
|
|