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openmw/apps/openmw
Bret Curtis f62c1c59b4
Merge pull request #2241 from Capostrophic/console
Use selected object local variables in the console (feature #3893)
2019-03-13 15:42:43 +01:00
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mwbase Use player half extents only to find path in exterior cells 2019-03-04 22:59:20 +03:00
mwclass Reuse a previously-saved value 2019-03-04 16:23:57 +00:00
mwdialogue Remove redundant includes 2019-02-23 08:02:12 +04:00
mwgui Use selected object local variables in console (feature #3893) 2019-03-10 17:09:54 +03:00
mwinput Refactor main menu and settings toggling again 2019-03-08 23:09:57 +03:00
mwmechanics Merge pull request #2235 from akortunov/aifix 2019-03-10 11:48:48 +01:00
mwphysics Use C++11-style loops in the game world instead of iterators 2019-03-07 12:39:57 +04:00
mwrender Make NavMeshCacheItem consistent 2019-03-10 23:07:36 +03:00
mwscript Fix extra space in "no script" showvars output 2019-03-10 17:12:43 +03:00
mwsound Fix the last audio packet getting lost 2019-03-09 21:25:16 +03:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld Merge pull request #2247 from akortunov/loadtex 2019-03-11 21:05:30 +01:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c android: Add a method so that we can send relative mouse movements from java. 2018-12-23 15:14:29 -05:00
CMakeLists.txt Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 2018-11-29 01:19:01 +00:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Run startup script once at engine start when game is running (bug #4877) 2019-02-27 22:55:13 +03:00
engine.hpp Option to set specific random seed for random number generator 2019-02-26 09:36:34 +03:00
main.cpp Option to set specific random seed for random number generator 2019-02-26 09:36:34 +03:00