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* Remove tiles outside processing range. Useful when new content profile map has different bounds. * Remove ignored tiles. For a case when content profile maps have intersection but there is no more data for navmesh. * Remove older tiles at the same worldspace position. If navmesh tile data has changed with new content, the old ones unlikely to be used. * Vacuum the database when there are modifications. SQLite leaves empty pages in the file on database modification. Vacuum cleans up unused pages reducing the file size. |
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.. | ||
detournavigator | ||
esm | ||
esmloader | ||
files | ||
lua | ||
misc | ||
mwdialogue | ||
mwscript | ||
mwworld | ||
nifloader | ||
openmw | ||
serialization | ||
settings | ||
shader | ||
sqlite3 | ||
toutf8 | ||
CMakeLists.txt | ||
openmw_test_suite.cpp |