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* Remove tiles outside processing range. Useful when new content profile map has different bounds. * Remove ignored tiles. For a case when content profile maps have intersection but there is no more data for navmesh. * Remove older tiles at the same worldspace position. If navmesh tile data has changed with new content, the old ones unlikely to be used. * Vacuum the database when there are modifications. SQLite leaves empty pages in the file on database modification. Vacuum cleans up unused pages reducing the file size. |
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| .. | ||
| detournavigator | ||
| esm | ||
| esmloader | ||
| files | ||
| lua | ||
| misc | ||
| mwdialogue | ||
| mwscript | ||
| mwworld | ||
| nifloader | ||
| openmw | ||
| serialization | ||
| settings | ||
| shader | ||
| sqlite3 | ||
| toutf8 | ||
| CMakeLists.txt | ||
| openmw_test_suite.cpp | ||