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ab1a6e034e
* Remove tiles outside processing range. Useful when new content profile map has different bounds. * Remove ignored tiles. For a case when content profile maps have intersection but there is no more data for navmesh. * Remove older tiles at the same worldspace position. If navmesh tile data has changed with new content, the old ones unlikely to be used. * Vacuum the database when there are modifications. SQLite leaves empty pages in the file on database modification. Vacuum cleans up unused pages reducing the file size. |
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.. | ||
asyncnavmeshupdater.cpp | ||
generate.hpp | ||
gettilespositions.cpp | ||
navigator.cpp | ||
navmeshdb.cpp | ||
navmeshtilescache.cpp | ||
operators.hpp | ||
recastmeshbuilder.cpp | ||
recastmeshobject.cpp | ||
settings.hpp | ||
settingsutils.cpp | ||
tilecachedrecastmeshmanager.cpp |