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openmw/components
Bo Svensson 5debd6e25a
removes two dummy serialisers (#3212)
This PR removes dummy serialisers for `StateSetUpdater`, `NodeCallback` and the respective `META` macros that trigger serialisation requirement here.

`StateSetUpdater` and `NodeCallback` are just base classes that can not be used on their own, so there is no need to incorporate them into serialisation. These changes might have minor effects on derived classes that forget to override `className()`, `libraryName()` through `META`, but it makes hardly a difference to now serialise such classes as a dysfunctional `osg::Callback` instead of a dysfunctional `SceneUtil::NodeCallback`.
2021-11-04 22:31:22 +01:00
..
bsa cleans up BSAFile (#3177) 2021-10-14 14:46:44 +02:00
bullethelpers Merge branch 'physics_heightfield' into 'master' 2021-10-12 07:58:34 +00:00
compiler Remove dead code 2021-10-28 22:16:43 +02:00
config change setValue to replace value instead of insert 2021-07-05 13:22:46 +00:00
contentselector Support *.omwscripts in openmw-launcher 2021-10-29 20:09:47 +02:00
crashcatcher Fix MSVC's C4267 warnings 2021-05-12 10:34:39 +04:00
debug Fixing performance-faster-string-find issues 2021-05-10 22:44:07 -05:00
detournavigator Merge branch 'refactor_bullet_shape' into 'master' 2021-11-02 20:30:22 +00:00
esm refactors ESM::Land (#3213) 2021-11-04 16:55:32 +01:00
esmloader refactors parentFileIndices (#3211) 2021-11-03 11:07:28 +01:00
esmterrain refactors ESM::Land (#3213) 2021-11-04 16:55:32 +01:00
fallback Fixing performance-faster-string-find issues 2021-05-10 22:44:07 -05:00
files Add tests for openmw options 2021-10-05 22:51:12 +02:00
fontloader Move getFileExtension to common header and use instead of repeating same code 2021-09-14 18:09:55 +02:00
interpreter Remove duplicate GetSquareRoot implementation 2021-09-19 19:53:38 +02:00
loadinglistener Make sync terrain preloading sleep free 2021-09-07 14:52:42 +02:00
lua Refactoring. Lua Callback is moved from apps/openmw/mwlua to components/lua. 2021-10-31 17:47:46 +01:00
misc removes lowerCaseInPlace (#3217) 2021-11-04 22:20:06 +01:00
myguiplatform refactors premultiplied alpha (#3189) 2021-10-25 09:28:32 +02:00
nif Handle NiExtraData *properly* 2021-07-27 07:58:57 +03:00
nifbullet Expect nif node children to have parent 2021-11-02 22:44:33 +01:00
nifosg refactors osg::Callback virtual inheritance (#3200) 2021-10-30 22:43:18 +02:00
process Remove redundant includes 2019-02-23 08:02:12 +04:00
queries Add missing include from sol/sol.hpp 2021-07-10 01:01:50 +02:00
resource Make BulletShape::isAnimated inlined 2021-10-30 03:44:09 +02:00
sceneutil removes two dummy serialisers (#3212) 2021-11-04 22:31:22 +01:00
sdlutil Merge branch 'windowing-system-cleanup' into 'master' 2021-07-25 21:01:06 +00:00
settings Sprinkle some [[noreturn]] where possible 2021-06-22 12:51:08 +02:00
shader remove object shader path 2021-10-25 10:23:16 -07:00
sqlite3 Fix tests on windows 2021-10-21 19:48:31 +02:00
terrain fixes getViewDistance (#3207) 2021-10-31 12:59:34 +01:00
to_utf8 Replace a handrolled memcpy with an actual call to memcpy 2021-06-22 12:52:29 +02:00
translation Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs cleans up BSAFile (#3177) 2021-10-14 14:46:44 +02:00
widgets Sprinkle some const-ref 2021-08-15 19:50:28 +02:00
CMakeLists.txt Redesign LuaUtil::ScriptsContainer to work with ScriptsConfiguration 2021-10-26 21:32:48 +02:00
doc.hpp