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openmw/apps
fredzio b04c958410 Modify the way swimming is handled:
- compute the swimming state instead of storing it, it changes as part of the simulation and was not updated, so it was wrong anyway.
- store the swim level in ActorFrameData, it is constant per Actor so no need to compute it inside the simulation
2021-08-07 13:38:24 +02:00
..
benchmarks Store heightfields as array of heights instead of triangles 2021-07-26 00:22:21 +02:00
bsatool Add file to BSA 2021-04-08 18:08:28 +02:00
esmtool Add a std::noboolalpha to a std::boolalpha 2021-07-21 14:40:54 +02:00
essimporter Merge branch 'auto_in_most_apps' into 'master' 2021-07-25 21:23:26 +00:00
launcher fix CI artifacts, missing header 2021-07-25 20:49:17 -07:00
mwiniimporter Using auto keyword in most apps 2021-05-18 19:20:59 -05:00
niftest Using auto keyword in most apps 2021-05-18 19:20:59 -05:00
opencs refactor and fix wobbly shores 2021-08-04 17:49:57 -07:00
openmw Modify the way swimming is handled: 2021-08-07 13:38:24 +02:00
openmw_test_suite Merge branch 'navmesh_reduce_lock_wait' into 'master' 2021-08-03 23:05:39 +00:00
wizard Using override keyword in most apps 2021-05-18 19:42:24 -05:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00