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openmw/components/detournavigator
jvoisin d4d111a709 Don't use std::move on const 4 years ago
..
areatype.hpp Use actor speed to define area cost for pathfinding 5 years ago
asyncnavmeshupdater.cpp Don't use std::move on const 4 years ago
asyncnavmeshupdater.hpp purge boost/optional.hpp headers 4 years ago
bounds.hpp Split makeNavMeshTileData 6 years ago
cachedrecastmeshmanager.cpp Detect and ignore updates for oscillating objects 4 years ago
cachedrecastmeshmanager.hpp Detect and ignore updates for oscillating objects 4 years ago
chunkytrimesh.cpp Fix boundary check 4 years ago
chunkytrimesh.hpp Add NavMeshTilesCache benchmarks 4 years ago
debug.cpp Unify streams usage to support non-ASCII paths (bug #5239) 5 years ago
debug.hpp Use status codes to handle navigator errors instead of exceptions 5 years ago
dtstatus.hpp Remove macroses to check recastnavigation functions result 6 years ago
exceptions.hpp Update NavMesh one by one tile in order from nearest to player 6 years ago
findrandompointaroundcircle.cpp Move duplicated usage patter of dtNavMeshQuery::findNearestPoly into a separate function 4 years ago
findrandompointaroundcircle.hpp purge boost/optional.hpp headers 4 years ago
findsmoothpath.cpp Use camel case for local constant 4 years ago
findsmoothpath.hpp Use camel case for local constant 4 years ago
flags.hpp Add pathgrid to navmesh as off mesh connection 5 years ago
gettilespositions.hpp Move makeOsgVec3f() to settingsutils.hpp 6 years ago
makenavmesh.cpp Return cached element when set existing 4 years ago
makenavmesh.hpp Make NavMeshCacheItem consistent 6 years ago
navigator.cpp Use navmesh raycast to find reachable position around target 4 years ago
navigator.hpp Build limited path for far destinations 4 years ago
navigatorimpl.cpp Build limited path for far destinations 4 years ago
navigatorimpl.hpp Build limited path for far destinations 4 years ago
navigatorstub.hpp Build limited path for far destinations 4 years ago
navmeshcacheitem.hpp Do not replace equivalent navmesh tiles 4 years ago
navmeshdata.hpp Cache navmesh tiles 6 years ago
navmeshmanager.cpp Add pathgrid to navmesh as off mesh connection 5 years ago
navmeshmanager.hpp Add pathgrid to navmesh as off mesh connection 5 years ago
navmeshtilescache.cpp Consider first set element as first acquired 4 years ago
navmeshtilescache.hpp Use single map for navmesh cache 4 years ago
navmeshtileview.cpp Do not replace equivalent navmesh tiles 4 years ago
navmeshtileview.hpp Do not replace equivalent navmesh tiles 4 years ago
objectid.hpp Get rid of warning: dynamic exception specifications are deprecated 4 years ago
offmeshconnection.hpp Sort water and off mesh connections for recast mesh 4 years ago
offmeshconnectionsmanager.hpp Sort water and off mesh connections for recast mesh 4 years ago
oscillatingrecastmeshobject.cpp Declare separate constructors with const reference and rvalue arguments for OscillatingRecastMeshObject 4 years ago
oscillatingrecastmeshobject.hpp Declare separate constructors with const reference and rvalue arguments for OscillatingRecastMeshObject 4 years ago
raycast.cpp Use navmesh raycast to find reachable position around target 4 years ago
raycast.hpp Use navmesh raycast to find reachable position around target 4 years ago
recastallocutils.hpp use c++11 std::align from <memory> (#2026) 6 years ago
recastglobalallocator.hpp Add missing include and use std malloc and free 4 years ago
recastmesh.cpp Support recast mesh rendering 5 years ago
recastmesh.hpp Use raw recast mesh data and off mesh connections for navmesh key 4 years ago
recastmeshbuilder.cpp Sort water and off mesh connections for recast mesh 4 years ago
recastmeshbuilder.hpp Optimize recast mesh size by vertex deduplication 5 years ago
recastmeshmanager.cpp Detect and ignore updates for oscillating objects 4 years ago
recastmeshmanager.hpp Detect and ignore updates for oscillating objects 4 years ago
recastmeshobject.cpp Remove unnecessary relation between updateCompoundObject and RecastMeshObject 4 years ago
recastmeshobject.hpp Remove unnecessary relation between updateCompoundObject and RecastMeshObject 4 years ago
recastmeshtiles.hpp Support recast mesh rendering 5 years ago
recasttempallocator.hpp use c++11 std::align from <memory> (#2026) 6 years ago
settings.cpp use std::optional instead of boost::optional 4 years ago
settings.hpp purge boost/optional.hpp headers 4 years ago
settingsutils.hpp Build limited path for far destinations 4 years ago
sharednavmesh.hpp Cache navmesh tiles 6 years ago
status.hpp Use status codes to handle navigator errors instead of exceptions 5 years ago
tilebounds.hpp Use recastnavigation to find path 6 years ago
tilecachedrecastmeshmanager.cpp Detect and ignore updates for oscillating objects 4 years ago
tilecachedrecastmeshmanager.hpp Detect and ignore updates for oscillating objects 4 years ago
tileposition.hpp Use recastnavigation to find path 6 years ago
version.hpp Detect and ignore updates for oscillating objects 4 years ago