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openmw/components
Lukasz Gromanowski ac9b1715d5 Added new command line option: "encoding"
Added new command line option: "encoding" which allow to
change font encoding used in game messages.

Currently there are three evailable encodings:

    win1250 - Central and Eastern European (languages
              that use Latin script, such as Polish,
              Czech, Slovak, Hungarian, Slovene, Bosnian,
              Croatian, Serbian (Latin script),
              Romanian and Albanian)

    win1251 - languages that use the Cyrillic alphabet
              such as Russian, Bulgarian, Serbian Cyrillic
              and others

    win1252 - Western European (Latin) - default

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-07-17 22:16:50 +02:00
..
bsa Merge branch 'components_namespaces' into next 2011-06-19 20:22:29 +02:00
compiler
esm Added new command line option: "encoding" 2011-07-17 22:16:50 +02:00
esm_store fix for issue 138 (record loading failed for some NPCs) 2011-07-04 23:36:22 +02:00
file_finder more cleanup 2011-06-15 22:33:31 +02:00
files more cleanup 2011-06-15 22:33:31 +02:00
interpreter
misc Mantis: #18 - Move components from global namespace into their own namespace. 2011-06-19 18:25:09 +02:00
nif Merge branch 'components_namespaces' into next 2011-06-19 20:22:29 +02:00
nifbullet Mantis: #18 - Move components from global namespace into their own namespace. 2011-06-19 18:45:23 +02:00
nifogre Merge branch 'components_namespaces' into next 2011-06-19 20:22:29 +02:00
terrain
to_utf8 Added new command line option: "encoding" 2011-07-17 22:16:50 +02:00
doc.hpp