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openmw/components
Evil Eye b19ad079c2 Ignore special characters preceding script commands 2 years ago
..
bsa First pass with include-what-you-use 2 years ago
bullethelpers Remove unused includes 2 years ago
compiler Ignore special characters preceding script commands 2 years ago
config Remove unused includes 2 years ago
contentselector Apply clang-format to code base 2 years ago
crashcatcher Apply clang-format to code base 2 years ago
debug Revert "Merge branch 'fix_macos_build' into 'master'" 2 years ago
detournavigator Merge branch 'recast_context' into 'master' 2 years ago
esm Move fourCC to a separate file 2 years ago
esm3 Add an early out to dialogue loading to match Morrowind.exe behaviour 2 years ago
esm3terrain Apply clang-format to code base 2 years ago
esm4 Move fourCC to a separate file 2 years ago
esmloader Remove unused includes 2 years ago
fallback Apply clang-format to code base 2 years ago
files Make sure that local path has a trailing slash on Linux and Windows 2 years ago
fontloader Remove unused includes 2 years ago
fx fix line numbers being off by one for each jump block 2 years ago
interpreter Apply clang-format to code base 2 years ago
l10n Separate l10n manager from lua 2 years ago
loadinglistener Apply clang-format to code base 2 years ago
lua Update Lua profiler; add ability to run OpenMW with old LuaJit that doesn't allow custom allocator (Lua profiler will be disabled in this case) 2 years ago
lua_ui Remove unused includes 2 years ago
misc Use a wider type when converting to a signed type 2 years ago
myguiplatform Apply clang-format to code base 2 years ago
navmeshtool Apply clang-format to code base 2 years ago
nif First pass with include-what-you-use 2 years ago
nifbullet Remove unused includes 2 years ago
nifosg Remove unused includes 2 years ago
platform Apply clang-format to code base 2 years ago
process Apply clang-format to code base 2 years ago
resource Merge branch 'models_for_the_model_god' into 'master' 2 years ago
sceneutil Log screenshot capture 2 years ago
sdlutil Apply clang-format to code base 2 years ago
serialization Apply clang-format to code base 2 years ago
settings First pass with include-what-you-use 2 years ago
shader Add a setting to control coverage adjustment 2 years ago
sqlite3 Apply clang-format to code base 2 years ago
std140 Apply clang-format to code base 2 years ago
stereo Restore false-positive unused includes 2 years ago
terrain Remove unused includes 2 years ago
to_utf8 First pass with include-what-you-use 2 years ago
translation Apply clang-format to code base 2 years ago
version Apply clang-format to code base 2 years ago
vfs First pass with include-what-you-use 2 years ago
widgets Apply clang-format to code base 2 years ago
CMakeLists.txt Check input and report errors via RecastContext 2 years ago
doc.hpp second set of additional doxygen comments 14 years ago
windows.hpp Fix build on Windows 3 years ago