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								actorutil.cpp
							
						
					
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							Move base_anim settings to settings-default.cfg
						
					
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				2021-01-27 13:41:02 +02:00 | 
			
		
			
			
			
			
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								actorutil.hpp
							
						
					
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							Move common stuff to scene util, fix errors with 1st person meshes
						
					
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				2018-09-27 13:14:59 +04:00 | 
			
		
			
			
			
			
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								agentpath.cpp
							
						
					
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							Remove redundant includes
						
					
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				2019-02-23 08:02:12 +04:00 | 
			
		
			
			
			
			
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								agentpath.hpp
							
						
					
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							Add command and settings option to enable actors paths render
						
					
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				2018-10-13 22:16:32 +03:00 | 
			
		
			
			
			
			
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								attach.cpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								attach.hpp
							
						
					
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							Speed up finding of attachment node by using the cached nodeMap
						
					
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				2017-02-03 23:15:37 +01:00 | 
			
		
			
			
			
			
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								clone.cpp
							
						
					
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							OSG-Collada animation support
						
					
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				2020-11-19 01:11:56 +02:00 | 
			
		
			
			
			
			
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								clone.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								controller.cpp
							
						
					
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							Replace all NULLs to nullptr
						
					
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				2018-10-09 10:21:12 +04:00 | 
			
		
			
			
			
			
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								controller.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								detourdebugdraw.cpp
							
						
					
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							Remove unused macro
						
					
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				2020-04-24 20:38:55 +02:00 | 
			
		
			
			
			
			
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								detourdebugdraw.hpp
							
						
					
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							Move makeOsgVec3f() to settingsutils.hpp
						
					
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				2019-02-28 20:03:42 +00:00 | 
			
		
			
			
			
			
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								keyframe.hpp
							
						
					
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							Don't copy osga-data in base class keyframecontroller, fix warnings.
						
					
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				2020-11-20 19:38:29 +02:00 | 
			
		
			
			
			
			
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								lightcontroller.cpp
							
						
					
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							Finalize settings, torch fix
						
					
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				2021-04-13 11:09:49 -07:00 | 
			
		
			
			
			
			
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								lightcontroller.hpp
							
						
					
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							Add shared UBO
						
					
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				2021-04-13 11:07:48 -07:00 | 
			
		
			
			
			
			
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								lightmanager.cpp
							
						
					
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							Use sizeof(GLfloat) instead of sizeof(GL_FLOAT)
						
					
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				2021-06-04 23:21:26 +02:00 | 
			
		
			
			
			
			
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								lightmanager.hpp
							
						
					
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							Fix crashes on exit in the LightManager (bug #6044)
						
					
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				2021-05-17 13:01:15 +04:00 | 
			
		
			
			
			
			
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								lightutil.cpp
							
						
					
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							Finalize settings, torch fix
						
					
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				2021-04-13 11:09:49 -07:00 | 
			
		
			
			
			
			
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								lightutil.hpp
							
						
					
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							Finalize settings, torch fix
						
					
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				2021-04-13 11:09:49 -07:00 | 
			
		
			
			
			
			
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								morphgeometry.cpp
							
						
					
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							profiling
						
					
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				2020-06-13 00:22:28 +02:00 | 
			
		
			
			
			
			
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								morphgeometry.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								mwshadowtechnique.cpp
							
						
					
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							workaround shadow issue on macOS, https://gitlab.com/OpenMW/openmw/-/issues/6057
						
					
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				2021-06-12 00:10:55 +02:00 | 
			
		
			
			
			
			
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								mwshadowtechnique.hpp
							
						
					
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							Merge remote-tracking branch 'upstream/master' into alpha-meddling
						
					
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				2021-02-14 22:42:55 +00:00 | 
			
		
			
			
			
			
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								navmesh.cpp
							
						
					
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							Add command to enable NavMesh render
						
					
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				2018-10-13 22:16:28 +03:00 | 
			
		
			
			
			
			
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								navmesh.hpp
							
						
					
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							Add command to enable NavMesh render
						
					
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				2018-10-13 22:16:28 +03:00 | 
			
		
			
			
			
			
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								optimizer.cpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								optimizer.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								osgacontroller.cpp
							
						
					
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							dynamic_cast to static_cast
						
					
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				2021-02-02 21:52:15 +02:00 | 
			
		
			
			
			
			
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								osgacontroller.hpp
							
						
					
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							Don't duplicate getFileExtension, use OpenMW's namespaces
						
					
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				2020-11-28 15:03:10 +02:00 | 
			
		
			
			
			
			
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								pathgridutil.cpp
							
						
					
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							Cast double constant to float explicitely
						
					
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				2021-04-19 17:08:03 +04:00 | 
			
		
			
			
			
			
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								pathgridutil.hpp
							
						
					
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							Drag indicator.
						
					
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				2016-05-18 12:17:26 -04:00 | 
			
		
			
			
			
			
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								positionattitudetransform.cpp
							
						
					
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							Remove redundant includes
						
					
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				2019-02-23 08:02:12 +04:00 | 
			
		
			
			
			
			
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								positionattitudetransform.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								recastmesh.cpp
							
						
					
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							Support recast mesh rendering
						
					
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				2020-03-14 09:38:24 +01:00 | 
			
		
			
			
			
			
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								recastmesh.hpp
							
						
					
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							Support recast mesh rendering
						
					
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				2020-03-14 09:38:24 +01:00 | 
			
		
			
			
			
			
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								riggeometry.cpp
							
						
					
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							Revert "Merge branch 'skinning' into 'master'"
						
					
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				2020-10-08 23:24:28 +00:00 | 
			
		
			
			
			
			
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								riggeometry.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								serialize.cpp
							
						
					
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							Add new scene nodes to scene graph serializer blacklist
						
					
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				2021-05-07 19:27:23 +04:00 | 
			
		
			
			
			
			
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								serialize.hpp
							
						
					
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							Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
						
					
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				2017-02-01 06:00:14 +01:00 | 
			
		
			
			
			
			
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								shadow.cpp
							
						
					
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							Merge branch 'shadowdisable-fix' into 'master'
						
					
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				2020-11-18 18:56:36 +00:00 | 
			
		
			
			
			
			
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								shadow.hpp
							
						
					
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							Remove unused virtual modifiers in ShadowManager
						
					
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				2019-11-17 18:26:56 +01:00 | 
			
		
			
			
			
			
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								shadowsbin.cpp
							
						
					
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							Fix MSVC 4706 warnings
						
					
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				2021-04-23 22:53:59 +04:00 | 
			
		
			
			
			
			
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								shadowsbin.hpp
							
						
					
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							Allow shadowsbin to optimise clockwise-wound meshes when face culling is off
						
					
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				2020-12-23 01:24:15 +00:00 | 
			
		
			
			
			
			
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								skeleton.cpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								skeleton.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								statesetupdater.cpp
							
						
					
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							Use emplace_back instead of push_back
						
					
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				2020-10-18 10:27:35 +04:00 | 
			
		
			
			
			
			
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								statesetupdater.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								textkeymap.hpp
							
						
					
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							Separate keyframes logic to provide basis for osgAnimation integration.
						
					
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				2020-11-18 22:48:47 +02:00 | 
			
		
			
			
			
			
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								unrefqueue.cpp
							
						
					
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							Use emplace_back instead of push_back
						
					
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				2020-10-18 10:27:35 +04:00 | 
			
		
			
			
			
			
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								unrefqueue.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								util.cpp
							
						
					
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							Fix crash on startup
						
					
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				2021-04-04 15:29:08 +00:00 | 
			
		
			
			
			
			
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								util.hpp
							
						
					
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							Refactor out duplicated RTT setup code
						
					
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				2021-02-26 19:01:27 +00:00 | 
			
		
			
			
			
			
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								visitor.cpp
							
						
					
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							Limit conversion of underscores to nodes origating from osgAnimation  library
						
					
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				2021-02-02 21:41:17 +02:00 | 
			
		
			
			
			
			
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								visitor.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								waterutil.cpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								waterutil.hpp
							
						
					
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							Move water mesh + simple state generation to components library.
						
					
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				2016-08-05 13:25:05 -04:00 | 
			
		
			
			
			
			
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								workqueue.cpp
							
						
					
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							Use std types for WorkQueue
						
					
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				2020-06-24 21:23:31 +02:00 | 
			
		
			
			
			
			
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								workqueue.hpp
							
						
					
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							Use std types for WorkQueue
						
					
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				2020-06-24 21:23:31 +02:00 | 
			
		
			
			
			
			
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								writescene.cpp
							
						
					
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							Something changed in OSG 3.6 that makes the command "showscenegraph" less useful; it writes out raw data of images to the debug output file openmw.ogst. This commit adds the hint and restores default behaviour found in OSG 3.4
						
					
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				2020-04-27 11:40:49 +02:00 | 
			
		
			
			
			
			
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								writescene.hpp
							
						
					
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							Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
						
					
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				2017-02-01 06:00:14 +01:00 |