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openmw/components/resource
Bo Svensson b2af81bc18
converts remaining osg::NodeCallback (#3147)
With this PR we convert remaining instantiations of the deprecated osg::NodeCallback in Open MW to SceneUtil::NodeCallback.
2021-10-05 14:21:12 +02:00
..
animation.cpp
animation.hpp
bulletshape.cpp
bulletshape.hpp
bulletshapemanager.cpp Move getFileExtension to common header and use instead of repeating same code 2021-09-14 18:09:55 +02:00
bulletshapemanager.hpp
imagemanager.cpp Move getFileExtension to common header and use instead of repeating same code 2021-09-14 18:09:55 +02:00
imagemanager.hpp
keyframemanager.cpp converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
keyframemanager.hpp
multiobjectcache.cpp
multiobjectcache.hpp
niffilemanager.cpp
niffilemanager.hpp
objectcache.hpp
resourcemanager.hpp Avoid the terrain sync completely in most cases (#3103) 2021-09-16 22:11:19 +02:00
resourcesystem.cpp
resourcesystem.hpp
scenemanager.cpp converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
scenemanager.hpp set the correct program link parameters (#3110) 2021-09-29 15:40:37 +02:00
stats.cpp removes unused code (#3129) 2021-09-28 09:07:49 +02:00
stats.hpp