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The cache size is specified with a min/max range, intended to avoid constant unloading once the limit is reached. This way, buffers can be unloaded down to a reasonable mimimum, allowing some more buffers to be subsequently loaded without causing more unloading. |
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| .. | ||
| launcher | ||
| mac | ||
| mygui | ||
| opencs | ||
| shaders | ||
| ui | ||
| windows | ||
| wizard | ||
| CMakeLists.txt | ||
| gamecontrollerdb.txt | ||
| opencs.ini | ||
| openmw-cs.desktop | ||
| openmw.appdata.xml | ||
| openmw.bmp | ||
| openmw.cfg | ||
| openmw.cfg.local | ||
| openmw.desktop | ||
| settings-default.cfg | ||
| version.in | ||