.. |
areatype.hpp
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Store mesh source data in recast mesh
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2021-12-10 23:55:02 +01:00 |
asyncnavmeshupdater.cpp
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Do not write shapes to navmeshdb when writing is disabled
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2021-12-16 22:57:35 +01:00 |
asyncnavmeshupdater.hpp
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Do not write shapes to navmeshdb when writing is disabled
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2021-12-16 22:57:35 +01:00 |
bounds.hpp
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Split makeNavMeshTileData
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2018-10-13 22:22:15 +03:00 |
cachedrecastmeshmanager.cpp
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Add a binary to generate navmesh from content files
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2021-12-11 00:21:56 +01:00 |
cachedrecastmeshmanager.hpp
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Add a binary to generate navmesh from content files
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2021-12-11 00:21:56 +01:00 |
dbrefgeometryobject.hpp
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Do not write shapes to navmeshdb when writing is disabled
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2021-12-16 22:57:35 +01:00 |
debug.cpp
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
debug.hpp
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
dtstatus.hpp
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Remove macroses to check recastnavigation functions result
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2018-10-13 22:22:15 +03:00 |
exceptions.hpp
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Update NavMesh one by one tile in order from nearest to player
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2018-10-13 22:16:26 +03:00 |
findrandompointaroundcircle.cpp
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
findrandompointaroundcircle.hpp
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
findsmoothpath.cpp
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Fix crash in DetourNavigator::fixupCorridor
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2021-10-19 22:54:46 +02:00 |
findsmoothpath.hpp
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
flags.hpp
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Add pathgrid to navmesh as off mesh connection
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2020-06-12 21:04:02 +02:00 |
generatenavmeshtile.cpp
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Read navmesh tile data from database
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2021-12-11 00:22:04 +01:00 |
generatenavmeshtile.hpp
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Add a binary to generate navmesh from content files
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2021-12-11 00:21:56 +01:00 |
gettilespositions.cpp
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Cull navmesh objects by scene bounds
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2022-01-25 17:08:45 +01:00 |
gettilespositions.hpp
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Cull navmesh objects by scene bounds
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2022-01-25 17:08:45 +01:00 |
heightfieldshape.hpp
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Add raw heightfield data to navigator
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2021-12-03 01:16:15 +01:00 |
makenavmesh.cpp
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Write generated navmesh to navmeshdb
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2021-12-11 00:22:04 +01:00 |
makenavmesh.hpp
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Write generated navmesh to navmeshdb
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2021-12-11 00:22:04 +01:00 |
navigator.cpp
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Read navmesh tile data from database
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2021-12-11 00:22:04 +01:00 |
navigator.hpp
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Read navmesh tile data from database
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2021-12-11 00:22:04 +01:00 |
navigatorimpl.cpp
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Merge branch 'esmrename' into 'master'
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2022-01-27 17:52:42 +00:00 |
navigatorimpl.hpp
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Read navmesh tile data from database
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2021-12-11 00:22:04 +01:00 |
navigatorstub.hpp
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Read navmesh tile data from database
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2021-12-11 00:22:04 +01:00 |
navigatorutils.cpp
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Fix unnecessary-copy-initialization
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2022-01-04 20:42:09 +01:00 |
navigatorutils.hpp
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
navmeshcacheitem.cpp
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Write generated navmesh to navmeshdb
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2021-12-11 00:22:04 +01:00 |
navmeshcacheitem.hpp
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Write generated navmesh to navmeshdb
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2021-12-11 00:22:04 +01:00 |
navmeshdata.hpp
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Add missing initialization
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2021-08-09 17:54:19 +02:00 |
navmeshdb.cpp
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Add a binary to generate navmesh from content files
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2021-12-11 00:21:56 +01:00 |
navmeshdb.hpp
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Add a binary to generate navmesh from content files
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2021-12-11 00:21:56 +01:00 |
navmeshdbutils.cpp
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Do not write shapes to navmeshdb when writing is disabled
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2021-12-16 22:57:35 +01:00 |
navmeshdbutils.hpp
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Do not write shapes to navmeshdb when writing is disabled
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2021-12-16 22:57:35 +01:00 |
navmeshmanager.cpp
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Cull navmesh objects by scene bounds
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2022-01-25 17:08:45 +01:00 |
navmeshmanager.hpp
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Read navmesh tile data from database
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2021-12-11 00:22:04 +01:00 |
navmeshtilescache.cpp
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Write generated navmesh to navmeshdb
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2021-12-11 00:22:04 +01:00 |
navmeshtilescache.hpp
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Write generated navmesh to navmeshdb
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2021-12-11 00:22:04 +01:00 |
navmeshtileview.cpp
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Fix unity build
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2021-11-21 14:24:18 +01:00 |
navmeshtileview.hpp
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Fix unity build
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2021-11-21 14:24:18 +01:00 |
objectid.hpp
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Add a binary to generate navmesh from content files
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2021-12-11 00:21:56 +01:00 |
objecttransform.hpp
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Store mesh source data in recast mesh
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2021-12-10 23:55:02 +01:00 |
offmeshconnection.hpp
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Do not use off mesh connections as a part of navmesh cache key
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2021-07-14 12:19:17 +02:00 |
offmeshconnectionsmanager.cpp
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Add a binary to generate navmesh from content files
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2021-12-11 00:21:56 +01:00 |
offmeshconnectionsmanager.hpp
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Add a binary to generate navmesh from content files
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2021-12-11 00:21:56 +01:00 |
oscillatingrecastmeshobject.cpp
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Limit oscillating recast mesh object AABB by tile bounds
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2021-05-27 12:40:29 +02:00 |
oscillatingrecastmeshobject.hpp
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Limit oscillating recast mesh object AABB by tile bounds
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2021-05-27 12:40:29 +02:00 |
preparednavmeshdata.cpp
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Write generated navmesh to navmeshdb
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2021-12-11 00:22:04 +01:00 |
preparednavmeshdata.hpp
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Write generated navmesh to navmeshdb
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2021-12-11 00:22:04 +01:00 |
preparednavmeshdatatuple.hpp
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Fix unity build
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2021-11-21 14:24:18 +01:00 |
raycast.cpp
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
raycast.hpp
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
recast.cpp
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Write generated navmesh to navmeshdb
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2021-12-11 00:22:04 +01:00 |
recast.hpp
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Write generated navmesh to navmeshdb
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2021-12-11 00:22:04 +01:00 |
recastallocutils.hpp
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use c++11 std::align from <memory> (#2026)
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2018-11-08 17:38:09 +01:00 |
recastglobalallocator.hpp
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Add missing include and use std malloc and free
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2021-02-15 00:20:15 +01:00 |
recastmesh.cpp
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Store mesh source data in recast mesh
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2021-12-10 23:55:02 +01:00 |
recastmesh.hpp
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Store mesh source data in recast mesh
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2021-12-10 23:55:02 +01:00 |
recastmeshbuilder.cpp
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Filter out triangles with NaN coordinates
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2022-01-25 17:08:52 +01:00 |
recastmeshbuilder.hpp
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Store mesh source data in recast mesh
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2021-12-10 23:55:02 +01:00 |
recastmeshmanager.cpp
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Store mesh source data in recast mesh
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2021-12-10 23:55:02 +01:00 |
recastmeshmanager.hpp
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Add raw heightfield data to navigator
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2021-12-03 01:16:15 +01:00 |
recastmeshobject.cpp
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Store mesh source data in recast mesh
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2021-12-10 23:55:02 +01:00 |
recastmeshobject.hpp
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Store mesh source data in recast mesh
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2021-12-10 23:55:02 +01:00 |
recastmeshprovider.hpp
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Read navmesh tile data from database
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2021-12-11 00:22:04 +01:00 |
recastmeshtiles.hpp
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Replace include by RecastMesh forward declaration
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2021-05-04 13:00:06 +02:00 |
recasttempallocator.hpp
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use c++11 std::align from <memory> (#2026)
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2018-11-08 17:38:09 +01:00 |
ref.hpp
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Add missing include
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2021-07-21 11:37:50 +02:00 |
serialization.cpp
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Read navmesh tile data from database
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2021-12-11 00:22:04 +01:00 |
serialization.hpp
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Read navmesh tile data from database
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2021-12-11 00:22:04 +01:00 |
settings.cpp
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Write generated navmesh to navmeshdb
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2021-12-11 00:22:04 +01:00 |
settings.hpp
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Write generated navmesh to navmeshdb
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2021-12-11 00:22:04 +01:00 |
settingsutils.hpp
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Cull navmesh objects by scene bounds
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2022-01-25 17:08:45 +01:00 |
sharednavmesh.hpp
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Cache navmesh tiles
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2018-10-13 22:22:12 +03:00 |
status.hpp
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Make AiPursue path destination to be as close as possible to target
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2021-08-18 23:44:36 +02:00 |
tilebounds.hpp
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Add raw heightfield data to navigator
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2021-12-03 01:16:15 +01:00 |
tilecachedrecastmeshmanager.cpp
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Cull navmesh objects by scene bounds
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2022-01-25 17:08:45 +01:00 |
tilecachedrecastmeshmanager.hpp
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Cull navmesh objects by scene bounds
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2022-01-25 17:08:45 +01:00 |
tileposition.hpp
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Use recastnavigation to find path
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2018-10-13 22:16:25 +03:00 |
version.hpp
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Replace generation and revision by version
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2021-11-21 17:40:54 +01:00 |
waitconditiontype.hpp
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Apply min distance only for not present tiles
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2021-05-14 22:41:11 +02:00 |