.. |
bsa
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Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf)
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2021-11-20 11:12:08 +01:00 |
bullethelpers
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Merge branch 'physics_heightfield' into 'master'
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2021-10-12 07:58:34 +00:00 |
compiler
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Don't teleport NPCs to unknown cells
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2021-12-26 15:27:25 +00:00 |
config
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move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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2022-01-23 17:04:48 +01:00 |
contentselector
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move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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2022-01-23 17:04:48 +01:00 |
crashcatcher
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Add missing include to unordered_map
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2022-01-13 22:46:00 +02:00 |
debug
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Merge branch 'log_lock' into 'master'
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2021-11-08 07:41:27 +00:00 |
detournavigator
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Merge branch 'esmrename' into 'master'
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2022-01-27 17:52:42 +00:00 |
esm
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Initial import of esm4 by cc9cii
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2022-01-31 08:58:45 +01:00 |
esm3
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Merge branch 'rework_fixed_string' into 'master'
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2022-01-30 18:47:06 +00:00 |
esm3terrain
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rename esmterrain to esm3terrain
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2022-01-23 17:19:30 +01:00 |
esm4
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Initial import of esm4 by cc9cii
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2022-01-31 08:58:45 +01:00 |
esmloader
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move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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2022-01-23 17:04:48 +01:00 |
fallback
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Finish removing old Escape classes
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2021-10-17 23:40:34 +01:00 |
files
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Add missing initialization
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2022-01-29 06:31:14 +01:00 |
fontloader
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Make better use of std::clamp
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2021-11-06 08:47:32 +03:00 |
interpreter
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Use pop_back to shrink the stack
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2022-01-28 16:26:43 +02:00 |
loadinglistener
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Make sync terrain preloading sleep free
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2021-09-07 14:52:42 +02:00 |
lua
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Merge branch 'esmrename' into 'master'
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2022-01-27 17:52:42 +00:00 |
lua_ui
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Lua UI templates
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2022-01-28 09:31:45 +00:00 |
misc
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Fix warning: maybe-uninitialized
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2022-01-30 00:44:22 +01:00 |
myguiplatform
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Remove unnecessary myguicompat
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2021-12-16 19:48:10 +01:00 |
nif
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Support multiple parents for NIF nodes
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2022-01-22 01:02:31 +01:00 |
nifbullet
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Merge branch 'esmrename' into 'master'
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2022-01-27 17:52:42 +00:00 |
nifosg
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Fix out of bounds UV set handling
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2022-01-28 01:15:15 +03:00 |
process
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Support navmesh generation from launcher
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2021-12-11 00:22:04 +01:00 |
queries
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Add missing include from sol/sol.hpp
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2021-07-10 01:01:50 +02:00 |
resource
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Restore ripples with soft particles
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2022-01-19 11:32:38 +00:00 |
sceneutil
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move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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2022-01-23 17:04:48 +01:00 |
sdlutil
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Move SDL-MyGUI input mappings to components, map both ways
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2021-12-04 12:16:38 +00:00 |
serialization
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Serialize arithmetic and enum types in little endian encoding
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2021-12-10 23:55:04 +01:00 |
settings
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
shader
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ShaderVisitor improvements
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2021-12-29 13:45:42 -08:00 |
sqlite3
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Add a binary to generate navmesh from content files
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2021-12-11 00:21:56 +01:00 |
terrain
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remove unused includes: part1
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2022-01-23 17:30:25 +01:00 |
to_utf8
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Initial import of esm4 by cc9cii
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2022-01-31 08:58:45 +01:00 |
translation
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Initial import of esm4 by cc9cii
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2022-01-31 08:58:45 +01:00 |
version
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Allow getting available version information even when clone is shallow
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2017-03-07 21:53:49 +01:00 |
vfs
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Add missing include
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2021-12-14 21:36:11 +01:00 |
widgets
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Make better use of std::clamp
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2021-11-06 08:47:32 +03:00 |
CMakeLists.txt
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Initial import of esm4 by cc9cii
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2022-01-31 08:58:45 +01:00 |
doc.hpp
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second set of additional doxygen comments
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2010-09-25 20:15:05 +02:00 |