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openmw/apps/openmw/mwrender
psi29a bcbe144a1d Merge branch 'weatheralpha' into 'master'
Fix weather particle fading

Closes #5455

See merge request OpenMW/openmw!506
3 years ago
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 14 years ago
actoranimation.cpp as it says; revert vismask and uncomplicate openmw 4 years ago
actoranimation.hpp Mark overrided methods by override keyword 4 years ago
actorspaths.cpp as it says; revert vismask and uncomplicate openmw 4 years ago
actorspaths.hpp Add command and settings option to enable actors paths render 6 years ago
animation.cpp Move base_anim settings to settings-default.cfg 3 years ago
animation.hpp Separate keyframes logic to provide basis for osgAnimation integration. 4 years ago
bulletdebugdraw.cpp The debug drawer rely on Bullet to determines the vertices of collision 3 years ago
bulletdebugdraw.hpp The debug drawer rely on Bullet to determines the vertices of collision 3 years ago
camera.cpp Fix minor bug: mSmoothedSpeed is not updating in first person mode, that leads to an incorrect value after switching to first person mode and back. 3 years ago
camera.hpp Fix some issues, found by CoverityScan 4 years ago
cell.hpp implemented take action 14 years ago
characterpreview.cpp Make the dummy texture for the character preview shadow-friendly 3 years ago
characterpreview.hpp Mark overrided methods by override keyword 4 years ago
creatureanimation.cpp Move base_anim settings to settings-default.cfg 3 years ago
creatureanimation.hpp Mark overrided methods by override keyword 4 years ago
effectmanager.cpp as it says; revert vismask and uncomplicate openmw 4 years ago
effectmanager.hpp Revert "Merged pull request #1573" 6 years ago
fogmanager.cpp Downgrade FOV-dependent view distance factor to a recommendation 3 years ago
fogmanager.hpp Add a FogManager 4 years ago
globalmap.cpp Code cleanup 3 years ago
globalmap.hpp fix #5176 5 years ago
groundcover.cpp Mark only instances from groundcover files as groundcover objects 3 years ago
groundcover.hpp Implement instanced groundcover 3 years ago
landmanager.cpp Implement generic caching system 5 years ago
landmanager.hpp Fix defines names 3 years ago
localmap.cpp Don't nuke fog when bounds have changed 3 years ago
localmap.hpp Revert "Store raw data about fog of war instead of RGBA images" 5 years ago
navmesh.cpp as it says; revert vismask and uncomplicate openmw 4 years ago
navmesh.hpp Get navmesh to update osg node only if rendering is enabled 5 years ago
npcanimation.cpp Move base_anim settings to settings-default.cfg 3 years ago
npcanimation.hpp Mark overrided methods by override keyword 4 years ago
objectpaging.cpp Remove redundant formatting changes 3 years ago
objectpaging.hpp Fix defines names 3 years ago
objects.cpp as it says; revert vismask and uncomplicate openmw 4 years ago
objects.hpp Remove redundant includes 5 years ago
pathgrid.cpp Add pathgrid to navmesh as off mesh connection 4 years ago
pathgrid.hpp Remove redundant includes 5 years ago
recastmesh.cpp as it says; revert vismask and uncomplicate openmw 4 years ago
recastmesh.hpp Support recast mesh rendering 4 years ago
renderbin.hpp Implement a custom RenderBin for first person models (Fixes #1612) 9 years ago
renderinginterface.hpp Dead code removal 9 years ago
renderingmanager.cpp Move base_anim settings to settings-default.cfg 3 years ago
renderingmanager.hpp Implement instanced groundcover 3 years ago
rendermode.hpp Support recast mesh rendering 4 years ago
ripplesimulation.cpp Fix TSAN warnings for ripples emitter 4 years ago
ripplesimulation.hpp Make fallback map static to simplify constructors 5 years ago
rotatecontroller.cpp Don't compute the world matrix multiple times 8 years ago
rotatecontroller.hpp Mark overrided methods by override keyword 4 years ago
screenshotmanager.cpp Move screenshots handling to the separate class 3 years ago
screenshotmanager.hpp Move screenshots handling to the separate class 3 years ago
sky.cpp Merge branch 'weatheralpha' into 'master' 3 years ago
sky.hpp Merge branch 'weatheralpha' into 'master' 3 years ago
terrainstorage.cpp Reject empty quad tree nodes at the cell level without land data 5 years ago
terrainstorage.hpp Mark overrided methods by override keyword 4 years ago
util.cpp Mark overrided methods by override keyword 4 years ago
util.hpp Mark overrided methods by override keyword 4 years ago
viewovershoulder.cpp Tune algorithm of "auto switch shoulder" 4 years ago
viewovershoulder.hpp Refactoring. Move all code related to 'view over shoulder' to a separate file. 4 years ago
vismask.hpp Implement instanced groundcover 3 years ago
water.cpp Implement instanced groundcover 3 years ago
water.hpp waterculling for both terrain 4 years ago
weaponanimation.cpp Reset attached arrow in the beginning of unequipping animation 4 years ago
weaponanimation.hpp Mark overrided methods by override keyword 4 years ago