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openmw/apps/openmw
2021-10-07 21:09:43 +02:00
..
mwbase Merge branch 'master' into 'effective_magic' 2021-10-01 21:20:08 +00:00
mwclass Restore the cell grid to its former non-exorbitant size, reducing stutter and also threw in a simple alternative fix for the actor position adjustment issue. 2021-09-30 22:58:40 +02:00
mwdialogue Fix keyword search when the keyword is preceded by a non whitespace non alpha character 2021-10-07 13:26:40 +00:00
mwgui Fix icon magnitude 2021-09-29 19:25:12 +02:00
mwinput gamepad cursor speed fix 2021-10-01 09:19:26 +10:00
mwlua Merge branch 'lua_transform' into 'master' 2021-10-06 09:21:21 +00:00
mwmechanics Remove CE enchantments before saving stats when turning into a werewolf 2021-10-07 21:09:43 +02:00
mwphysics Merge branch 'fix_infidelities' into 'master' 2021-10-01 21:12:15 +00:00
mwrender resets state updater to apply light settings (#3141) 2021-10-06 11:21:30 +02:00
mwscript Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
mwsound Change normalizeFilename signature 2021-09-14 18:09:55 +02:00
mwstate Saving/loading for Lua scripts (saves format is changed) 2021-07-09 20:24:56 +02:00
mwworld Merge pull request #3149 from bosvensson1/patch-24 2021-10-05 15:07:02 +02:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Fix deadlock in Lua worker thread (#6286) 2021-09-19 11:32:52 +02:00
engine.hpp Manage work item lifetime on the client side 2021-07-12 11:41:14 +02:00
main.cpp Abort on duplicate content file 2021-08-01 03:04:12 +01:00