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								 animation.cpp 
							
						
					 
				 
				
					
						
							
							Use const auto& 
						
					 
				 
				2020-12-12 22:23:20 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 animation.hpp 
							
						
					 
				 
				
					
						
							
							OSG-Collada animation support 
						
					 
				 
				2020-11-19 01:11:56 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 bulletshape.cpp 
							
						
					 
				 
				
					
						
							
							Dont copy-construct from a const-ref when used only as a const-ref 
						
					 
				 
				2021-08-29 20:22:34 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 bulletshape.hpp 
							
						
					 
				 
				
					
						
							
							Some actors are supposed to spawn on an object that belongs to an adjacent cell. 
						
					 
				 
				2021-06-28 09:36:04 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 bulletshapemanager.cpp 
							
						
					 
				 
				
					
						
							
							Move getFileExtension to common header and use instead of repeating same code 
						
					 
				 
				2021-09-14 18:09:55 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 bulletshapemanager.hpp 
							
						
					 
				 
				
					
						
							
							Mark overrided methods by override keyword 
						
					 
				 
				2020-10-16 22:18:54 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 imagemanager.cpp 
							
						
					 
				 
				
					
						
							
							Move getFileExtension to common header and use instead of repeating same code 
						
					 
				 
				2021-09-14 18:09:55 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 imagemanager.hpp 
							
						
					 
				 
				
					
						
							
							Mark overrided methods by override keyword 
						
					 
				 
				2020-10-16 22:18:54 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 keyframemanager.cpp 
							
						
					 
				 
				
					
						
							
							converts remaining osg::NodeCallback ( #3147 ) 
						
					 
				 
				2021-10-05 14:21:12 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 keyframemanager.hpp 
							
						
					 
				 
				
					
						
							
							Sprinkle some references where it makes sense 
						
					 
				 
				2021-06-24 00:28:09 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 multiobjectcache.cpp 
							
						
					 
				 
				
					
						
							
							Replace OpenThreads by std types 
						
					 
				 
				2020-06-25 22:16:09 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 multiobjectcache.hpp 
							
						
					 
				 
				
					
						
							
							Replace OpenThreads by std types 
						
					 
				 
				2020-06-25 22:16:09 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 niffilemanager.cpp 
							
						
					 
				 
				
					
						
							
							Make reportStats const 
						
					 
				 
				2017-03-14 19:27:55 +01:00  
			 
		
			
			
			
			
				
					
						
							
								 niffilemanager.hpp 
							
						
					 
				 
				
					
						
							
							Mark overrided methods by override keyword 
						
					 
				 
				2020-10-16 22:18:54 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 objectcache.hpp 
							
						
					 
				 
				
					
						
							
							Replace zeroes and nulls by nullptrs 
						
					 
				 
				2020-11-29 11:14:07 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 resourcemanager.hpp 
							
						
					 
				 
				
					
						
							
							Avoid the terrain sync completely in most cases ( #3103 ) 
						
					 
				 
				2021-09-16 22:11:19 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 resourcesystem.cpp 
							
						
					 
				 
				
					
						
							
							Separate keyframes logic to provide basis for osgAnimation integration. 
						
					 
				 
				2020-11-18 22:48:47 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 resourcesystem.hpp 
							
						
					 
				 
				
					
						
							
							Implement generic caching system 
						
					 
				 
				2019-03-14 09:10:19 +04:00  
			 
		
			
			
			
			
				
					
						
							
								 scenemanager.cpp 
							
						
					 
				 
				
					
						
							
							use StateSet define for translucentFramebuffer ( #3138 ) 
						
					 
				 
				2021-10-05 14:37:08 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 scenemanager.hpp 
							
						
					 
				 
				
					
						
							
							use StateSet define for translucentFramebuffer ( #3138 ) 
						
					 
				 
				2021-10-05 14:37:08 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 stats.cpp 
							
						
					 
				 
				
					
						
							
							removes unused code ( #3129 ) 
						
					 
				 
				2021-09-28 09:07:49 +02:00  
			 
		
			
			
			
			
				
					
						
							
								 stats.hpp 
							
						
					 
				 
				
					
						
							
							Collect all available stats if OPENMW_OSG_STATS_FILE is set and point to 
						
					 
				 
				2021-01-27 08:04:33 +00:00