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/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3127:9: warning: Call to virtual function during construction [clang-analyzer-optin.cplusplus.VirtualCall]
addAnotherShadowMap();
^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3094:5: note: Loop condition is true. Entering loop body
for (int i = 0; i < 2; ++i)
^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3094:5: note: Loop condition is true. Entering loop body
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3094:5: note: Loop condition is false. Execution continues on line 3102
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3126:21: note: Assuming 'i' is < 'numberOfShadowMapsPerLight'
for (int i = 0; i < numberOfShadowMapsPerLight; ++i)
^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3126:5: note: Loop condition is true. Entering loop body
for (int i = 0; i < numberOfShadowMapsPerLight; ++i)
^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3127:9: note: This constructor of an object of type 'DebugHUD' has not returned when the virtual method was called
addAnotherShadowMap();
^
/home/elsid/dev/openmw/components/sceneutil/mwshadowtechnique.cpp:3127:9: note: Call to virtual function during construction
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|---|---|---|
| .. | ||
| actorutil.cpp | ||
| actorutil.hpp | ||
| agentpath.cpp | ||
| agentpath.hpp | ||
| attach.cpp | ||
| attach.hpp | ||
| clone.cpp | ||
| clone.hpp | ||
| controller.cpp | ||
| controller.hpp | ||
| detourdebugdraw.cpp | ||
| detourdebugdraw.hpp | ||
| lightcontroller.cpp | ||
| lightcontroller.hpp | ||
| lightmanager.cpp | ||
| lightmanager.hpp | ||
| lightutil.cpp | ||
| lightutil.hpp | ||
| morphgeometry.cpp | ||
| morphgeometry.hpp | ||
| mwshadowtechnique.cpp | ||
| mwshadowtechnique.hpp | ||
| navmesh.cpp | ||
| navmesh.hpp | ||
| optimizer.cpp | ||
| optimizer.hpp | ||
| pathgridutil.cpp | ||
| pathgridutil.hpp | ||
| positionattitudetransform.cpp | ||
| positionattitudetransform.hpp | ||
| riggeometry.cpp | ||
| riggeometry.hpp | ||
| serialize.cpp | ||
| serialize.hpp | ||
| shadow.cpp | ||
| shadow.hpp | ||
| skeleton.cpp | ||
| skeleton.hpp | ||
| statesetupdater.cpp | ||
| statesetupdater.hpp | ||
| unrefqueue.cpp | ||
| unrefqueue.hpp | ||
| util.cpp | ||
| util.hpp | ||
| visitor.cpp | ||
| visitor.hpp | ||
| waterutil.cpp | ||
| waterutil.hpp | ||
| workqueue.cpp | ||
| workqueue.hpp | ||
| writescene.cpp | ||
| writescene.hpp | ||