1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-02-23 00:09:42 +00:00
openmw/components
elsid d0ea9c482a
Reorder async navmesh updater jobs when player tile changes
When player tile changes distance to player that is part of jobs priority is
invalidated. So jobs are no longer in the right order. This can lead to
processing of farests tiles first.

Sort queue each time player tile is changed.
2021-05-14 22:41:05 +02:00
..
bsa Fix MSVC 4706 warnings 2021-04-23 22:53:59 +04:00
bullethelpers Detect and ignore updates for oscillating objects 2021-04-18 23:00:13 +02:00
compiler Avoid dead code 2021-01-09 13:52:01 +04:00
config Implement instanced groundcover 2021-01-26 22:29:41 +04:00
contentselector Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
crashcatcher Fix an off-by-one in windows_crashcatcher.cpp 2021-05-02 11:21:54 +00:00
debug Fixing performance-faster-string-find issues 2021-05-10 22:44:07 -05:00
detournavigator Reorder async navmesh updater jobs when player tile changes 2021-05-14 22:41:05 +02:00
esm Merge branch 'constexpr_esm' into 'master' 2021-05-13 13:30:01 +00:00
esmterrain Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
fallback Fixing performance-faster-string-find issues 2021-05-10 22:44:07 -05:00
files Avoid to use uninitialized variables 2021-01-09 13:36:40 +04:00
fontloader Validate GUI scaling and place it to the launcher 2021-04-15 15:18:32 +04:00
interpreter Fix MSVC 4706 warnings 2021-04-23 22:53:59 +04:00
loadinglistener Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
misc Merge branch 'navmesh_wait' into 'master' 2021-05-13 16:56:39 +00:00
myguiplatform Fix MyGUI log 2021-03-15 22:35:13 +00:00
nif Improve null root handling 2021-05-05 02:41:30 +03:00
nifbullet Improve null root handling 2021-05-05 02:41:30 +03:00
nifosg Improve null root handling 2021-05-05 02:41:30 +03:00
process Remove redundant includes 2019-02-23 08:02:12 +04:00
resource Merge branch 'DoNotSearchTwice' into 'master' 2021-05-13 17:11:57 +00:00
sceneutil Add new scene nodes to scene graph serializer blacklist 2021-05-07 19:27:23 +04:00
sdlutil Fix an another portion of Coverity warnings 2021-04-18 07:09:44 +04:00
settings Support vectors in settings.cfg 2020-07-24 21:47:49 +02:00
shader Join variables declaration and usage 2021-04-14 08:07:56 +04:00
terrain Recreate a special case for IntersectionVisitor on QuadTreeWorld 2021-05-11 16:34:02 +04:00
to_utf8 Minor cleanup: Remove using namespace std 2021-03-16 19:58:02 +00:00
translation Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Use O(log(n)) search instead of O(n) 2021-05-05 23:10:24 +02:00
widgets Fixing performance-faster-string-find issues 2021-05-10 22:44:07 -05:00
CMakeLists.txt Remove redundant ChunkyTriMesh 2021-05-04 13:00:06 +02:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00