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openmw/components/detournavigator
elsid d122e184cc
Report navmesh change for not posted tiles
Corresponding recast mesh tiles can be updated but navmesh tiles may never
appear for them. Report back zero navmesh version to allow oscillating recast
objects detection to work. This version is always less than any generated
navmesh tile version so any report for generated navmesh will override it.
If zero navmesh version is reported after recast mesh tile got report about
generated navmesh tile it is a no-op since generated version is always greater
than zero.
2021-05-27 12:40:00 +02:00
..
areatype.hpp Use actor speed to define area cost for pathfinding 2020-06-13 02:24:52 +02:00
asyncnavmeshupdater.cpp Add missing synchronization for present tiles modification 2021-05-17 17:44:31 +02:00
asyncnavmeshupdater.hpp Apply min distance only for not present tiles 2021-05-14 22:41:11 +02:00
bounds.hpp Split makeNavMeshTileData 2018-10-13 22:22:15 +03:00
cachedrecastmeshmanager.cpp Report navmesh change for not posted tiles 2021-05-27 12:40:00 +02:00
cachedrecastmeshmanager.hpp Report navmesh change for not posted tiles 2021-05-27 12:40:00 +02:00
debug.cpp Unify streams usage to support non-ASCII paths (bug #5239) 2020-01-03 07:10:17 +04:00
debug.hpp Use status codes to handle navigator errors instead of exceptions 2020-02-04 22:33:56 +01:00
dtstatus.hpp Remove macroses to check recastnavigation functions result 2018-10-13 22:22:15 +03:00
exceptions.hpp Update NavMesh one by one tile in order from nearest to player 2018-10-13 22:16:26 +03:00
findrandompointaroundcircle.cpp Remove some superfluous includes in components/detournavigator 2021-05-14 20:45:59 +02:00
findrandompointaroundcircle.hpp purge boost/optional.hpp headers 2020-10-25 00:58:44 +02:00
findsmoothpath.cpp Use camel case for local constant 2021-02-15 00:20:14 +01:00
findsmoothpath.hpp Remove some superfluous includes in components/detournavigator 2021-05-14 20:45:59 +02:00
flags.hpp Add pathgrid to navmesh as off mesh connection 2020-06-12 21:04:02 +02:00
gettilespositions.hpp Move makeOsgVec3f() to settingsutils.hpp 2019-02-28 20:03:42 +00:00
makenavmesh.cpp Remove some superfluous includes in components/detournavigator 2021-05-14 20:45:59 +02:00
makenavmesh.hpp Remove some superfluous includes in components/detournavigator 2021-05-14 20:45:59 +02:00
navigator.cpp Use navmesh raycast to find reachable position around target 2021-02-14 04:14:22 +01:00
navigator.hpp Apply min distance only for not present tiles 2021-05-14 22:41:11 +02:00
navigatorimpl.cpp Merge branch 'fix_navmesh_wait' into 'master' 2021-05-17 10:54:23 +00:00
navigatorimpl.hpp Apply min distance only for not present tiles 2021-05-14 22:41:11 +02:00
navigatorstub.hpp Apply min distance only for not present tiles 2021-05-14 22:41:11 +02:00
navmeshcacheitem.hpp Do not replace equivalent navmesh tiles 2021-04-18 20:04:41 +02:00
navmeshdata.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
navmeshmanager.cpp Report navmesh change for not posted tiles 2021-05-27 12:40:00 +02:00
navmeshmanager.hpp Merge branch 'fix_navmesh_wait' into 'master' 2021-05-17 10:54:23 +00:00
navmeshtilescache.cpp Consider first set element as first acquired 2021-03-25 19:28:41 +01:00
navmeshtilescache.hpp Use single map for navmesh cache 2021-03-25 19:28:41 +01:00
navmeshtileview.cpp Do not replace equivalent navmesh tiles 2021-04-18 20:04:41 +02:00
navmeshtileview.hpp Do not replace equivalent navmesh tiles 2021-04-18 20:04:41 +02:00
objectid.hpp Get rid of warning: dynamic exception specifications are deprecated 2020-10-10 12:12:55 +02:00
offmeshconnection.hpp Sort water and off mesh connections for recast mesh 2021-02-04 01:00:41 +01:00
offmeshconnectionsmanager.hpp Sort water and off mesh connections for recast mesh 2021-02-04 01:00:41 +01:00
oscillatingrecastmeshobject.cpp Declare separate constructors with const reference and rvalue arguments for OscillatingRecastMeshObject 2021-04-28 11:49:57 +04:00
oscillatingrecastmeshobject.hpp Declare separate constructors with const reference and rvalue arguments for OscillatingRecastMeshObject 2021-04-28 11:49:57 +04:00
raycast.cpp Remove some superfluous includes in components/detournavigator 2021-05-14 20:45:59 +02:00
raycast.hpp Use navmesh raycast to find reachable position around target 2021-02-14 04:14:22 +01:00
recastallocutils.hpp use c++11 std::align from <memory> (#2026) 2018-11-08 17:38:09 +01:00
recastglobalallocator.hpp Add missing include and use std malloc and free 2021-02-15 00:20:15 +01:00
recastmesh.cpp Remove redundant ChunkyTriMesh 2021-05-04 13:00:06 +02:00
recastmesh.hpp Remove some superfluous includes in components/detournavigator 2021-05-14 20:45:59 +02:00
recastmeshbuilder.cpp Remove redundant ChunkyTriMesh 2021-05-04 13:00:06 +02:00
recastmeshbuilder.hpp Optimize recast mesh size by vertex deduplication 2020-06-16 00:51:36 +02:00
recastmeshmanager.cpp Report navmesh change for not posted tiles 2021-05-27 12:40:00 +02:00
recastmeshmanager.hpp Report navmesh change for not posted tiles 2021-05-27 12:40:00 +02:00
recastmeshobject.cpp Remove unnecessary relation between updateCompoundObject and RecastMeshObject 2021-04-18 23:00:13 +02:00
recastmeshobject.hpp Remove unnecessary relation between updateCompoundObject and RecastMeshObject 2021-04-18 23:00:13 +02:00
recastmeshtiles.hpp Replace include by RecastMesh forward declaration 2021-05-04 13:00:06 +02:00
recasttempallocator.hpp use c++11 std::align from <memory> (#2026) 2018-11-08 17:38:09 +01:00
settings.cpp Wait until navmesh is generated within given distance around player 2021-05-05 19:44:16 +02:00
settings.hpp Wait until navmesh is generated within given distance around player 2021-05-05 19:44:16 +02:00
settingsutils.hpp Build limited path for far destinations 2021-03-23 23:23:12 +01:00
sharednavmesh.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
status.hpp Use status codes to handle navigator errors instead of exceptions 2020-02-04 22:33:56 +01:00
tilebounds.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
tilecachedrecastmeshmanager.cpp Detect and ignore updates for oscillating objects 2021-04-18 23:00:13 +02:00
tilecachedrecastmeshmanager.hpp Report navmesh change for not posted tiles 2021-05-27 12:40:00 +02:00
tileposition.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
version.hpp Detect and ignore updates for oscillating objects 2021-04-18 23:00:13 +02:00
waitconditiontype.hpp Apply min distance only for not present tiles 2021-05-14 22:41:11 +02:00