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			204 lines
		
	
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			204 lines
		
	
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|   Copyright (C) 2015-2016, 2018-2021 cc9cii
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| 
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|   cc9cii cc9c@iinet.net.au
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| 
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|   Much of the information on the data structures are based on the information
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|   from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by
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|   trial & error.  See http://en.uesp.net/wiki for details.
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| 
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| */
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| #include "loadwrld.hpp"
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| 
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| #include <stdexcept>
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| //#include <iostream> // FIXME: debug only
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| 
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| #include "reader.hpp"
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| //#include "writer.hpp"
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| 
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| void ESM4::World::load(ESM4::Reader& reader)
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| {
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|     mFormId = reader.hdr().record.id;
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|     reader.adjustFormId(mFormId);
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|     mFlags = reader.hdr().record.flags;
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| 
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|     // It should be possible to save the current world formId automatically while reading in
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|     // the record header rather than doing it manually here but possibly less efficient (may
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|     // need to check each record?).
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|     //
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|     // Alternatively it may be possible to figure it out by examining the group headers, but
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|     // apparently the label field is not reliable so the parent world formid may have been
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|     // corrupted by the use of ignore flag (TODO: should check to verify).
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|     reader.setCurrWorld(mFormId); // save for CELL later
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| 
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|     std::uint32_t subSize = 0; // for XXXX sub record
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| 
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|     std::uint32_t esmVer = reader.esmVersion();
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|     // bool isTES4 = (esmVer == ESM::VER_080 || esmVer == ESM::VER_100);
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|     // bool isFONV = (esmVer == ESM::VER_132 || esmVer == ESM::VER_133 || esmVer == ESM::VER_134);
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|     bool isTES5 = (esmVer == ESM::VER_094 || esmVer == ESM::VER_170); // WARN: FO3 is also VER_094
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|     bool usingDefaultLevels = true;
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| 
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|     while (reader.getSubRecordHeader())
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|     {
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|         const ESM4::SubRecordHeader& subHdr = reader.subRecordHeader();
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|         switch (subHdr.typeId)
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|         {
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|             case ESM4::SUB_EDID:
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|                 reader.getZString(mEditorId);
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|                 break;
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|             case ESM4::SUB_FULL:
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|                 reader.getLocalizedString(mFullName);
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|                 break;
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|             case ESM4::SUB_WCTR:
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|                 reader.get(mCenterCell);
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|                 break; // Center cell, TES5 only
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|             case ESM4::SUB_WNAM:
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|                 reader.getFormId(mParent);
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|                 break;
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|             case ESM4::SUB_SNAM:
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|                 reader.get(mSound);
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|                 break; // sound, Oblivion only?
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|             case ESM4::SUB_ICON:
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|                 reader.getZString(mMapFile);
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|                 break; // map filename, Oblivion only?
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|             case ESM4::SUB_CNAM:
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|                 reader.get(mClimate);
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|                 break;
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|             case ESM4::SUB_NAM2:
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|                 reader.getFormId(mWater);
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|                 break;
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|             case ESM4::SUB_NAM0:
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|             {
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|                 reader.get(mMinX);
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|                 reader.get(mMinY);
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|                 break;
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|             }
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|             case ESM4::SUB_NAM9:
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|             {
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|                 reader.get(mMaxX);
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|                 reader.get(mMaxY);
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|                 break;
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|             }
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|             case ESM4::SUB_DATA:
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|                 reader.get(mWorldFlags);
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|                 break;
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|             case ESM4::SUB_MNAM:
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|             {
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|                 reader.get(mMap.width);
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|                 reader.get(mMap.height);
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|                 reader.get(mMap.NWcellX);
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|                 reader.get(mMap.NWcellY);
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|                 reader.get(mMap.SEcellX);
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|                 reader.get(mMap.SEcellY);
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| 
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|                 if (subHdr.dataSize == 28) // Skyrim?
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|                 {
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|                     reader.get(mMap.minHeight);
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|                     reader.get(mMap.maxHeight);
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|                     reader.get(mMap.initialPitch);
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|                 }
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| 
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|                 break;
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|             }
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|             case ESM4::SUB_DNAM: // defaults
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|             {
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|                 reader.get(mLandLevel); //  -2700.f for TES5
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|                 reader.get(mWaterLevel); // -14000.f for TES5
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|                 usingDefaultLevels = false;
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| 
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|                 break;
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|             }
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|             // Only a few worlds in FO3 have music (I'm guessing 00090908 "explore" is the default?)
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|             // 00090906 public  WRLD: 00000A74 MegatonWorld
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|             // 00090CE7 base    WRLD: 0001A25D DCWorld18 (Arlington National Cemeteray)
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|             // 00090CE7 base    WRLD: 0001A266 DCWorld09 (The Mall)
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|             // 00090CE7 base    WRLD: 0001A267 DCWorld08 (Pennsylvania Avenue)
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|             // 000BAD30 tranquilitylane WRLD: 000244A7 TranquilityLane
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|             // 00090CE7 base    WRLD: 000271C0 MonumentWorld (The Washington Monument)
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|             // 00090907 dungeon WRLD: 0004C4D1 MamaDolcesWorld (Mama Dolce's Loading Yard)
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|             //
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|             // FONV has only 3 (note the different format, also can't find the files?):
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|             // 00119D2E freeside\freeside_01.mp3 0010BEEA FreesideWorld (Freeside)
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|             // 00119D2E freeside\freeside_01.mp3 0012D94D FreesideNorthWorld (Freeside)
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|             // 00119D2E freeside\freeside_01.mp3 0012D94E FreesideFortWorld (Old Mormon Fort)
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|             // NOTE: FONV DefaultObjectManager has 00090908 "explore" as the default music
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|             case ESM4::SUB_ZNAM:
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|                 reader.getFormId(mMusic);
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|                 break;
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|             case ESM4::SUB_PNAM:
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|                 reader.get(mParentUseFlags);
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|                 break;
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|             case ESM4::SUB_RNAM: // multiple
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|             case ESM4::SUB_MHDT:
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|             case ESM4::SUB_LTMP:
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|             case ESM4::SUB_XEZN:
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|             case ESM4::SUB_XLCN:
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|             case ESM4::SUB_NAM3:
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|             case ESM4::SUB_NAM4:
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|             case ESM4::SUB_MODL:
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|             case ESM4::SUB_NAMA:
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|             case ESM4::SUB_ONAM:
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|             case ESM4::SUB_TNAM:
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|             case ESM4::SUB_UNAM:
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|             case ESM4::SUB_XWEM:
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|             case ESM4::SUB_MODT: // from Dragonborn onwards?
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|             case ESM4::SUB_INAM: // FO3
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|             case ESM4::SUB_NNAM: // FO3
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|             case ESM4::SUB_XNAM: // FO3
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|             case ESM4::SUB_IMPS: // FO3 Anchorage
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|             case ESM4::SUB_IMPF: // FO3 Anchorage
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|             {
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|                 // std::cout << "WRLD " << ESM::printName(subHdr.typeId) << " skipping..." << std::endl;
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|                 reader.skipSubRecordData(); // FIXME: process the subrecord rather than skip
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|                 break;
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|             }
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|             case ESM4::SUB_OFST:
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|             {
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|                 if (subSize)
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|                 {
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|                     reader.skipSubRecordData(subSize); // special post XXXX
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|                     reader.updateRecordRead(subSize); // WARNING: manually update
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|                     subSize = 0;
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|                 }
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|                 else
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|                     reader.skipSubRecordData(); // FIXME: process the subrecord rather than skip
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| 
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|                 break;
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|             }
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|             case ESM4::SUB_XXXX:
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|             {
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|                 reader.get(subSize);
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|                 break;
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|             }
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|             default:
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|                 throw std::runtime_error("ESM4::WRLD::load - Unknown subrecord " + ESM::printName(subHdr.typeId));
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|         }
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| 
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|         if (isTES5 && usingDefaultLevels)
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|         {
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|             mLandLevel = -2700.f;
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|             mWaterLevel = -14000.f;
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|         }
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|     }
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| }
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| 
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| // void ESM4::World::save(ESM4::Writer& writer) const
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| //{
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| // }
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