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	| Note that 'horizontal' is mapped to rotate around the Z axis, not Y. The Nif particle parameters seem to be set up to expect a normal OpenGL (Direct3D?) orientation, rather than the 90-degree pitch offset of the game. | ||
|---|---|---|
| .. | ||
| bsa | ||
| compiler | ||
| esm | ||
| file_finder | ||
| fileorderlist | ||
| files | ||
| interpreter | ||
| misc | ||
| nif | ||
| nifbullet | ||
| nifogre | ||
| nifoverrides | ||
| settings | ||
| terrain | ||
| to_utf8 | ||
| translation | ||
| CMakeLists.txt | ||
| doc.hpp | ||