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openmw/libs/openengine/ogre
2013-07-07 20:22:41 +02:00
..
.gitignore Merged openengine into openmw 2012-03-11 18:16:29 +04:00
fader.cpp Added Blind and Night Eye effects 2013-04-25 02:31:51 +02:00
fader.hpp Added Blind and Night Eye effects 2013-04-25 02:31:51 +02:00
imagerotate.cpp forgot to add file 2013-06-12 17:08:02 +02:00
imagerotate.hpp forgot to add file 2013-06-12 17:08:02 +02:00
osx_utils.h SDL2 input: seems to work on OS X, has some input issues though 2013-06-15 14:40:18 +04:00
osx_utils.mm SDL2 input: seems to work on OS X, has some input issues though 2013-06-15 14:40:18 +04:00
particles.cpp Fix particle direction 2013-04-13 18:22:30 -07:00
particles.hpp Start a Nif-style particle emitter 2013-04-13 14:36:24 -07:00
renderer.cpp Pass only the X11 window to Ogre, otherwise it would treat it as parentWindowHandle instead of externalWindowHandle. parentWindowHandle does not seem to play nice with SDL and occasionally crashes with a GLXBadDrawable error on startup. 2013-07-07 20:22:41 +02:00
renderer.hpp set position of the window for multiple monitors 2013-07-01 03:56:33 +02:00
selectionbuffer.cpp Fix selection buffer 2013-03-07 21:38:27 +01:00
selectionbuffer.hpp item selection working on the preview 2012-09-14 14:34:18 +02:00