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openmw/apps/openmw
2022-01-08 16:12:24 -08:00
..
mwbase with mutable, without World and ESMStore interface change 2021-12-24 12:04:26 +03:00
mwclass Automatically drop workaround when the format is next updated 2021-12-24 23:17:50 +01:00
mwdialogue with mutable, without World and ESMStore interface change 2021-12-24 12:04:26 +03:00
mwgui Fix unnecessary-copy-initialization 2022-01-04 20:42:09 +01:00
mwinput Merge branch 'msgboxvanillastyle' into 'master' 2021-12-16 07:59:43 +00:00
mwlua Use a separate instance of Lua i18n for every context 2022-01-02 09:58:51 +01:00
mwmechanics Remove dead code 2022-01-05 17:22:22 +01:00
mwphysics Heavily mitigate jittery objects far from origin 2022-01-06 22:01:28 +00:00
mwrender ensure readbuffer is bound before using glReadPixels 2022-01-08 16:12:24 -08:00
mwscript Merge branch 'stats_gave_me_a_headache' into 'master' 2021-12-26 19:47:09 +00:00
mwsound Extract correctSoundPath method to avoid code duplication. Add unit test for the new method 2021-11-10 23:06:35 +01:00
mwstate Handle character directories like save names 2021-11-14 11:26:14 +01:00
mwworld Don't touch base stats when turning into a werewolf 2021-12-27 00:47:33 +01:00
android_main.cpp Precompile sol.hpp in order to reduce compilation time. 2021-12-04 11:32:39 +00:00
CMakeLists.txt Only precompile headers with MSVC 2021-12-09 14:59:17 +00:00
doc.hpp
engine.cpp Use a separate instance of Lua i18n for every context 2022-01-02 09:58:51 +01:00
engine.hpp Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 2021-10-26 21:52:42 +02:00
main.cpp Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant 2021-12-09 17:09:52 +00:00
options.cpp Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant 2021-12-09 17:09:52 +00:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00