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openmw/components/debug
florent.teppe e811f7ed00 Simplified the data structures.
DebugCustomDraw owns the vector of drawcalls and the line geometry.
There are two DebugCustomDraw, so anything they own is double buffered.
Because DebugDrawer has a ref_ptr on the DebugCustomDraw, they live at least as long as DebugDrawer, making memory access from it safe.

removed redundent this
2022-09-13 18:26:33 +02:00
..
debugdraw.cpp Simplified the data structures. 2022-09-13 18:26:33 +02:00
debugdraw.hpp Simplified the data structures. 2022-09-13 18:26:33 +02:00
debugging.cpp Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. 2022-09-11 14:41:20 +02:00
debugging.hpp Make sure all paths are passed as std::filesystem::path instead of std::string where possible. 2022-09-11 14:41:15 +02:00
debuglog.cpp Use std::u8string_view in debug logger overloads parameters. 2022-09-11 14:41:21 +02:00
debuglog.hpp Use std::u8string_view in debug logger overloads parameters. 2022-09-11 14:41:21 +02:00
gldebug.cpp [Postprocessing] Stereo integration 2022-06-21 15:55:06 +00:00
gldebug.hpp Add glDebugGroup support 2020-12-20 01:22:14 +00:00