mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-10-31 07:26:38 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			23 lines
		
	
	
	
		
			526 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
	
		
			526 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #include "core.h"
 | |
| 
 | |
| #ifdef SH_VERTEX_SHADER
 | |
| 
 | |
|     SH_BEGIN_PROGRAM
 | |
|         shUniform(float4x4, wvp) @shAutoConstant(wvp, worldviewproj_matrix)
 | |
|     SH_START_PROGRAM
 | |
|     {
 | |
|         shOutputPosition = shMatrixMult(wvp, shInputPosition);
 | |
|     }
 | |
| 
 | |
| #else
 | |
| 
 | |
|     SH_BEGIN_PROGRAM
 | |
|         shUniform(float3, viewportBackground) @shSharedParameter(viewportBackground)
 | |
|         shDeclareMrtOutput(1)
 | |
|     SH_START_PROGRAM
 | |
|     {
 | |
|         shOutputColour(0) = float4(viewportBackground, 1);
 | |
|         shOutputColour(1) = float4(1,1,1,1);
 | |
|     }
 | |
| 
 | |
| #endif
 |