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openmw/components
elsid ea295a2ac3
Fix build with lld linker
Boost.Filesystem started to depend on Boost.Atomic on 1.77.0 version but lld
can't find library on its own:

libboost_atomic.so.1.79.0 => not found
2022-05-22 15:27:48 +02:00
..
bsa Use unique_ptr to store istream 2022-04-22 18:27:17 +02:00
bullethelpers Merge branch 'physics_heightfield' into 'master' 2021-10-12 07:58:34 +00:00
compiler Don't teleport NPCs to unknown cells 2021-12-26 15:27:25 +00:00
config Allow relative paths in openmw.cfg; support --replace=config. 2022-04-28 00:39:41 +02:00
contentselector Make the launcher dara directory and bsa list play nicer with dark 2022-04-28 15:19:54 +02:00
crashcatcher Fix build on Windows 2022-04-25 00:25:46 +02:00
debug Show logs in the debug window 2022-05-16 20:50:44 +02:00
detournavigator Refactor DetourNavigator to pass prng along, use world prng for AiWander 2022-05-17 20:37:15 +03:00
esm Support TES4 in esmtool dump 2022-04-25 17:35:26 +02:00
esm3 Remove unused boost include 2022-05-22 02:42:01 +02:00
esm3terrain rename esmterrain to esm3terrain 2022-01-23 17:19:30 +01:00
esm4 Merge branch 'fix_uninit' into 'master' 2022-05-05 17:35:16 +00:00
esmloader Respect ignored flag in navmeshtool and groundcover 2022-04-17 09:23:09 +02:00
fallback Finish removing old Escape classes 2021-10-17 23:40:34 +01:00
files Allow relative paths in openmw.cfg; support --replace=config. 2022-04-28 00:39:41 +02:00
fontloader Use unique_ptr to store istream 2022-04-22 18:27:17 +02:00
fx Refactor PostProcessor code 2022-05-21 06:42:05 +00:00
interpreter Use pop_back to shrink the stack 2022-01-28 16:26:43 +02:00
l10n Fix #6731 2022-05-06 19:57:41 +00:00
loadinglistener Make sync terrain preloading sleep free 2021-09-07 14:52:42 +02:00
lua Changing setting renderer arguments 2022-05-19 19:49:14 +00:00
lua_ui Use an anonymous namespace in element.cpp 2022-05-19 16:10:49 +02:00
misc experimental point light bindings 2022-05-15 10:03:58 -07:00
myguiplatform Add includes for used types and functions 2022-05-17 00:58:24 +02:00
navmeshtool Exchange binary messages between navmeshtool and launcher 2022-03-30 19:24:54 +02:00
nif better support for particle arrays when spawning at node positions 2022-05-15 13:41:52 -07:00
nifbullet Handle NCC flag in Nif files. Objects with this flag will collide only with camera. 2022-04-17 20:03:00 +02:00
nifosg better support for particle arrays when spawning at node positions 2022-05-15 13:41:52 -07:00
process Support navmesh generation from launcher 2021-12-11 00:22:04 +01:00
resource skip flipping of 3D textures which is unsupported in OSG 2022-05-15 10:03:58 -07:00
sceneutil Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
sdlutil rename to windowed fullscreen 2022-05-08 22:56:39 -07:00
serialization moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
settings Refactor PostProcessor code 2022-05-21 06:42:05 +00:00
shader moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
sqlite3 Limit max navmeshdb file size 2022-03-18 19:08:46 +01:00
std140 moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
stereo Use proper variable to check in if condition 2022-05-17 13:19:39 +02:00
terrain moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
to_utf8 Initialize string_view with explicit size 2022-02-16 17:11:25 +01:00
translation update to_utf8 and translation to make use of new stateless utf8 2022-02-16 10:48:49 +01:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
widgets Make better use of std::clamp 2021-11-06 08:47:32 +03:00
CMakeLists.txt Fix build with lld linker 2022-05-22 15:27:48 +02:00
doc.hpp
windows.hpp Fix build on Windows 2022-04-25 00:25:46 +02:00