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openmw/components/detournavigator
Evil Eye eb07818f13 Ignore agents without bounding boxes 3 years ago
..
areatype.hpp Use actor speed to define area cost for pathfinding 4 years ago
asyncnavmeshupdater.cpp use std::optional instead of boost::optional 4 years ago
asyncnavmeshupdater.hpp purge boost/optional.hpp headers 4 years ago
bounds.hpp Split makeNavMeshTileData 6 years ago
cachedrecastmeshmanager.cpp use std::optional instead of boost::optional 4 years ago
cachedrecastmeshmanager.hpp purge boost/optional.hpp headers 4 years ago
chunkytrimesh.cpp Fix boundary check 4 years ago
chunkytrimesh.hpp Use callback to iterate over chunks 6 years ago
debug.cpp Unify streams usage to support non-ASCII paths (bug #5239) 4 years ago
debug.hpp Use status codes to handle navigator errors instead of exceptions 4 years ago
dtstatus.hpp Remove macroses to check recastnavigation functions result 6 years ago
exceptions.hpp Update NavMesh one by one tile in order from nearest to player 6 years ago
findrandompointaroundcircle.cpp Move duplicated usage patter of dtNavMeshQuery::findNearestPoly into a separate function 3 years ago
findrandompointaroundcircle.hpp purge boost/optional.hpp headers 4 years ago
findsmoothpath.cpp Use camel case for local constant 3 years ago
findsmoothpath.hpp Use camel case for local constant 3 years ago
flags.hpp Add pathgrid to navmesh as off mesh connection 4 years ago
gettilespositions.hpp Move makeOsgVec3f() to settingsutils.hpp 5 years ago
makenavmesh.cpp Add cached flag to update navmesh status 4 years ago
makenavmesh.hpp Make NavMeshCacheItem consistent 5 years ago
navigator.cpp Use navmesh raycast to find reachable position around target 3 years ago
navigator.hpp Use navmesh raycast to find reachable position around target 3 years ago
navigatorimpl.cpp Ignore agents without bounding boxes 3 years ago
navigatorimpl.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
navigatorstub.hpp Comment unused argument 3 years ago
navmeshcacheitem.hpp Add cached flag to update navmesh status 4 years ago
navmeshdata.hpp Cache navmesh tiles 6 years ago
navmeshmanager.cpp Add pathgrid to navmesh as off mesh connection 4 years ago
navmeshmanager.hpp Add pathgrid to navmesh as off mesh connection 4 years ago
navmeshtilescache.cpp Use only item size to check whether item fits cache 3 years ago
navmeshtilescache.hpp Use raw recast mesh data and off mesh connections for navmesh key 3 years ago
objectid.hpp Get rid of warning: dynamic exception specifications are deprecated 4 years ago
offmeshconnection.hpp Sort water and off mesh connections for recast mesh 3 years ago
offmeshconnectionsmanager.hpp Sort water and off mesh connections for recast mesh 3 years ago
raycast.cpp Use navmesh raycast to find reachable position around target 3 years ago
raycast.hpp Use navmesh raycast to find reachable position around target 3 years ago
recastallocutils.hpp use c++11 std::align from <memory> (#2026) 6 years ago
recastglobalallocator.hpp Add missing include and use std malloc and free 3 years ago
recastmesh.cpp Support recast mesh rendering 4 years ago
recastmesh.hpp Use raw recast mesh data and off mesh connections for navmesh key 3 years ago
recastmeshbuilder.cpp Sort water and off mesh connections for recast mesh 3 years ago
recastmeshbuilder.hpp Optimize recast mesh size by vertex deduplication 4 years ago
recastmeshmanager.cpp use std::optional instead of boost::optional 4 years ago
recastmeshmanager.hpp add more optionals and casserts for windows 4 years ago
recastmeshobject.cpp Update scaled objects in navigator 5 years ago
recastmeshobject.hpp Update scaled objects in navigator 5 years ago
recastmeshtiles.hpp Support recast mesh rendering 4 years ago
recasttempallocator.hpp use c++11 std::align from <memory> (#2026) 6 years ago
settings.cpp use std::optional instead of boost::optional 4 years ago
settings.hpp purge boost/optional.hpp headers 4 years ago
settingsutils.hpp Fix implicit int to float conversion warning 3 years ago
sharednavmesh.hpp Cache navmesh tiles 6 years ago
status.hpp Use status codes to handle navigator errors instead of exceptions 4 years ago
tilebounds.hpp Use recastnavigation to find path 6 years ago
tilecachedrecastmeshmanager.cpp use std::optional instead of boost::optional 4 years ago
tilecachedrecastmeshmanager.hpp use std::optional instead of boost::optional 4 years ago
tileposition.hpp Use recastnavigation to find path 6 years ago