1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-02-21 05:39:42 +00:00
openmw/components/detournavigator
elsid ec87b3f8f7
Remove redundant ChunkyTriMesh
This AABB tree required when need to filter out input mesh that has not
influence navmesh tile output. This filtering is already done before. Each
recast mesh corresponds to a single navmesh tile and has appropriate bounds.
2021-05-04 13:00:06 +02:00
..
areatype.hpp Use actor speed to define area cost for pathfinding 2020-06-13 02:24:52 +02:00
asyncnavmeshupdater.cpp Don't use std::move on const 2021-05-02 15:50:44 +02:00
asyncnavmeshupdater.hpp purge boost/optional.hpp headers 2020-10-25 00:58:44 +02:00
bounds.hpp Split makeNavMeshTileData 2018-10-13 22:22:15 +03:00
cachedrecastmeshmanager.cpp Detect and ignore updates for oscillating objects 2021-04-18 23:00:13 +02:00
cachedrecastmeshmanager.hpp Detect and ignore updates for oscillating objects 2021-04-18 23:00:13 +02:00
debug.cpp Unify streams usage to support non-ASCII paths (bug #5239) 2020-01-03 07:10:17 +04:00
debug.hpp Use status codes to handle navigator errors instead of exceptions 2020-02-04 22:33:56 +01:00
dtstatus.hpp Remove macroses to check recastnavigation functions result 2018-10-13 22:22:15 +03:00
exceptions.hpp Update NavMesh one by one tile in order from nearest to player 2018-10-13 22:16:26 +03:00
findrandompointaroundcircle.cpp Move duplicated usage patter of dtNavMeshQuery::findNearestPoly into a separate function 2021-02-14 23:54:59 +01:00
findrandompointaroundcircle.hpp purge boost/optional.hpp headers 2020-10-25 00:58:44 +02:00
findsmoothpath.cpp Use camel case for local constant 2021-02-15 00:20:14 +01:00
findsmoothpath.hpp Use camel case for local constant 2021-02-15 00:20:14 +01:00
flags.hpp Add pathgrid to navmesh as off mesh connection 2020-06-12 21:04:02 +02:00
gettilespositions.hpp Move makeOsgVec3f() to settingsutils.hpp 2019-02-28 20:03:42 +00:00
makenavmesh.cpp Remove redundant ChunkyTriMesh 2021-05-04 13:00:06 +02:00
makenavmesh.hpp Make NavMeshCacheItem consistent 2019-03-10 23:07:36 +03:00
navigator.cpp Use navmesh raycast to find reachable position around target 2021-02-14 04:14:22 +01:00
navigator.hpp Build limited path for far destinations 2021-03-23 23:23:12 +01:00
navigatorimpl.cpp Build limited path for far destinations 2021-03-23 23:23:12 +01:00
navigatorimpl.hpp Build limited path for far destinations 2021-03-23 23:23:12 +01:00
navigatorstub.hpp Build limited path for far destinations 2021-03-23 23:23:12 +01:00
navmeshcacheitem.hpp Do not replace equivalent navmesh tiles 2021-04-18 20:04:41 +02:00
navmeshdata.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
navmeshmanager.cpp Add pathgrid to navmesh as off mesh connection 2020-06-12 21:04:02 +02:00
navmeshmanager.hpp Add pathgrid to navmesh as off mesh connection 2020-06-12 21:04:02 +02:00
navmeshtilescache.cpp Consider first set element as first acquired 2021-03-25 19:28:41 +01:00
navmeshtilescache.hpp Use single map for navmesh cache 2021-03-25 19:28:41 +01:00
navmeshtileview.cpp Do not replace equivalent navmesh tiles 2021-04-18 20:04:41 +02:00
navmeshtileview.hpp Do not replace equivalent navmesh tiles 2021-04-18 20:04:41 +02:00
objectid.hpp Get rid of warning: dynamic exception specifications are deprecated 2020-10-10 12:12:55 +02:00
offmeshconnection.hpp Sort water and off mesh connections for recast mesh 2021-02-04 01:00:41 +01:00
offmeshconnectionsmanager.hpp Sort water and off mesh connections for recast mesh 2021-02-04 01:00:41 +01:00
oscillatingrecastmeshobject.cpp Declare separate constructors with const reference and rvalue arguments for OscillatingRecastMeshObject 2021-04-28 11:49:57 +04:00
oscillatingrecastmeshobject.hpp Declare separate constructors with const reference and rvalue arguments for OscillatingRecastMeshObject 2021-04-28 11:49:57 +04:00
raycast.cpp Use navmesh raycast to find reachable position around target 2021-02-14 04:14:22 +01:00
raycast.hpp Use navmesh raycast to find reachable position around target 2021-02-14 04:14:22 +01:00
recastallocutils.hpp use c++11 std::align from <memory> (#2026) 2018-11-08 17:38:09 +01:00
recastglobalallocator.hpp Add missing include and use std malloc and free 2021-02-15 00:20:15 +01:00
recastmesh.cpp Remove redundant ChunkyTriMesh 2021-05-04 13:00:06 +02:00
recastmesh.hpp Remove redundant ChunkyTriMesh 2021-05-04 13:00:06 +02:00
recastmeshbuilder.cpp Remove redundant ChunkyTriMesh 2021-05-04 13:00:06 +02:00
recastmeshbuilder.hpp Optimize recast mesh size by vertex deduplication 2020-06-16 00:51:36 +02:00
recastmeshmanager.cpp Detect and ignore updates for oscillating objects 2021-04-18 23:00:13 +02:00
recastmeshmanager.hpp Detect and ignore updates for oscillating objects 2021-04-18 23:00:13 +02:00
recastmeshobject.cpp Remove unnecessary relation between updateCompoundObject and RecastMeshObject 2021-04-18 23:00:13 +02:00
recastmeshobject.hpp Remove unnecessary relation between updateCompoundObject and RecastMeshObject 2021-04-18 23:00:13 +02:00
recastmeshtiles.hpp Support recast mesh rendering 2020-03-14 09:38:24 +01:00
recasttempallocator.hpp use c++11 std::align from <memory> (#2026) 2018-11-08 17:38:09 +01:00
settings.cpp Remove redundant ChunkyTriMesh 2021-05-04 13:00:06 +02:00
settings.hpp Remove redundant ChunkyTriMesh 2021-05-04 13:00:06 +02:00
settingsutils.hpp Build limited path for far destinations 2021-03-23 23:23:12 +01:00
sharednavmesh.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
status.hpp Use status codes to handle navigator errors instead of exceptions 2020-02-04 22:33:56 +01:00
tilebounds.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
tilecachedrecastmeshmanager.cpp Detect and ignore updates for oscillating objects 2021-04-18 23:00:13 +02:00
tilecachedrecastmeshmanager.hpp Detect and ignore updates for oscillating objects 2021-04-18 23:00:13 +02:00
tileposition.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
version.hpp Detect and ignore updates for oscillating objects 2021-04-18 23:00:13 +02:00