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openmw/files
elsid 144862aa35
Define default actor half extents in settings
Player's half extents may change over time when wolfskin model is used for
example. Having it in settings is a more presistent approach.
2021-10-11 19:41:43 +02:00
..
builtin_scripts
launcher
lua_api
mac
mygui
opencs
shaders
ui
vfs
windows
wizard
CMakeLists.txt
gamecontrollerdb.txt
openmw-cs.cfg
openmw.appdata.xml
openmw.bmp
openmw.cfg
openmw.cfg.local
org.openmw.cs.desktop
org.openmw.launcher.desktop
settings-default.cfg
version.in