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openmw/files
Petr Mikheev abde92e207 Merge branch 'active-spells-rework' into 'master'
Lua: active spell params and active spell effects

See merge request OpenMW/openmw!3179
2023-07-31 00:02:05 +00:00
..
data Merge branch 'teleporting' into 'master' 2023-07-27 09:32:28 +00:00
data-mw Fix a typo in GMST mapping 2023-03-31 19:56:18 +04:00
launcher Rework launcher UI 2023-01-15 12:36:08 +04:00
lua_api Merge branch 'active-spells-rework' into 'master' 2023-07-31 00:02:05 +00:00
mac
opencs Remove old, unused OpenMW-CS icons and their source files. 2023-01-16 16:08:41 +01:00
shaders BSEffectShader/NoLighting fixes 2023-07-09 14:44:09 +03:00
ui Name ui elements 2023-03-21 09:34:27 +01:00
windows
wizard Implement #3983 - Add page to the wizard with links to buy morrowind 2021-04-08 20:57:50 +00:00
CMakeLists.txt Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
gamecontrollerdb.txt
openmw-cs.cfg
openmw.appdata.xml Update AppData summary to be more concise 2023-03-12 20:17:40 +01:00
openmw.bmp
openmw.cfg Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
openmw.cfg.local Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
org.openmw.cs.desktop add launchable type; rename files to be conform to freedesktop.org and debian standards 2020-03-27 08:12:06 +01:00
org.openmw.launcher.desktop add launchable type; rename files to be conform to freedesktop.org and debian standards 2020-03-27 08:12:06 +01:00
settings-default.cfg Add setting "gmst overrides l10n" 2023-06-13 10:06:59 +02:00
version.in