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openmw/apps/openmw
psi29a f9124ccea6 Merge branch 'recast_mesh_slope' into 'master'
Use different colors for walkable and non-walkable recast mesh triangles

See merge request OpenMW/openmw!1277
2021-10-11 08:56:04 +00:00
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mwbase Merge branch 'master' into 'effective_magic' 2021-10-01 21:20:08 +00:00
mwclass Restore the cell grid to its former non-exorbitant size, reducing stutter and also threw in a simple alternative fix for the actor position adjustment issue. 2021-09-30 22:58:40 +02:00
mwdialogue enables std::move in keywordsearch.hpp (#3163) 2021-10-10 18:15:40 +02:00
mwgui Make StayOutside only block teleportation from exteriors to interiors 2021-10-06 18:25:28 +02:00
mwinput gamepad cursor speed fix 2021-10-01 09:19:26 +10:00
mwlua Merge branch 'lua_transform' into 'master' 2021-10-06 09:21:21 +00:00
mwmechanics Merge branch 'catch_me' into 'master' 2021-10-11 08:53:48 +00:00
mwphysics Change max walkable slope angle to 46 degrees 2021-10-10 18:25:05 +02:00
mwrender Merge branch 'recast_mesh_slope' into 'master' 2021-10-11 08:56:04 +00:00
mwscript Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
mwsound Change normalizeFilename signature 2021-09-14 18:09:55 +02:00
mwstate Saving/loading for Lua scripts (saves format is changed) 2021-07-09 20:24:56 +02:00
mwworld Make StayOutside only block teleportation from exteriors to interiors 2021-10-06 18:25:28 +02:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Merge branch 'options_tests' into 'master' 2021-10-08 08:02:40 +00:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Fix deadlock in Lua worker thread (#6286) 2021-09-19 11:32:52 +02:00
engine.hpp Manage work item lifetime on the client side 2021-07-12 11:41:14 +02:00
main.cpp Add tests for openmw options 2021-10-05 22:51:12 +02:00
options.cpp Add tests for openmw options 2021-10-05 22:51:12 +02:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00