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openmw/components
2023-03-12 10:53:15 +00:00
..
bsa Revert std::filesystem usages 2022-09-15 14:14:52 +04:00
bullethelpers Move std::ostream& operator<< to .cpp 2022-06-26 22:43:53 +02:00
compiler Remove redundant ostream, istream, iostream and sstream includes 2022-07-05 01:41:28 +02:00
config Merge branch 'coverity' into 'master' 2022-08-16 07:27:29 +00:00
contentselector Clean up Qt includes 2022-06-17 11:56:54 +02:00
crashcatcher Merge branch 'maybe-fix-freeze-catcher' into 'master' 2023-03-04 13:38:11 +00:00
debug Revert std::filesystem usages 2022-09-15 14:14:52 +04:00
detournavigator Ignore non-3D agents in the navigator 2022-12-19 23:11:34 +01:00
esm Merge branch 'apple-silicon-arm-build' into 'master' 2022-08-21 20:15:14 +00:00
esm3 Add an early out to dialogue loading to match Morrowind.exe behaviour 2022-11-27 22:40:31 +01:00
esm3terrain rename esmterrain to esm3terrain 2022-01-23 17:19:30 +01:00
esm4 Revert std::filesystem usages 2022-09-15 14:14:52 +04:00
esmloader Revert std::filesystem usages 2022-09-15 14:14:52 +04:00
fallback Reduce number of includes for boost/program_options 2022-06-25 18:32:10 +02:00
files Revert std::filesystem usages 2022-09-15 14:14:52 +04:00
fontloader Backport fonts fixes to 0.48 2022-08-30 21:08:54 +00:00
fx Revert std::filesystem usages 2022-09-15 14:14:52 +04:00
interpreter Address feedback 2022-05-22 09:29:03 +02:00
l10n Avoid constructing icu::StringPiece from std::string directly 2022-07-01 22:31:06 +02:00
loadinglistener Make sync terrain preloading sleep free 2021-09-07 14:52:42 +02:00
lua !2737 for 0.48 (fixes #7210) 2023-02-28 19:24:52 +01:00
lua_ui Set Element layout to nil on destroy (!2770 for 0.48) 2023-02-27 23:44:00 +01:00
misc Get rid of obsolete osg::Geode where it is possible 2022-07-20 15:28:56 +04:00
myguiplatform Backport fonts fixes to 0.48 2022-08-30 21:08:54 +00:00
navmeshtool Stop updating navmeshtool progress on first bad message 2023-01-27 19:12:57 +01:00
nif Use NiParticleSystemController's color for the initial particle color 2022-08-03 14:36:51 +03:00
nifbullet Do not use collision shapes with visual only collision to generate navmesh 2022-08-25 09:48:06 +02:00
nifosg Merge branch 'fix_shader_prefix' into 'master' 2022-09-19 08:19:03 +00:00
platform Restore 0936d716d96cd45b3efc2d1a3697614f7f96952d 2023-02-01 16:36:37 +01:00
process Clean up Qt includes 2022-06-17 11:56:54 +02:00
resource Add a setting to control coverage adjustment 2022-12-09 19:01:42 +00:00
sceneutil Use Rig/MorphGeometry state for its child geometry 2023-03-03 23:13:46 +03:00
sdlutil Merge branch 'coverity' into 'master' 2022-08-16 07:27:29 +00:00
serialization moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
settings Revert std::filesystem usages 2022-09-15 14:14:52 +04:00
shader Ensure shader requirements are pushed at least once for subgraph 2023-03-11 19:07:19 +00:00
sqlite3 Limit max navmeshdb file size 2022-03-18 19:08:46 +01:00
std140 moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
stereo Change assosiative order of stereo-related matrix multiplications to reduce FP errors. 2023-03-11 14:00:39 +01:00
terrain Get rid of obsolete osg::Geode where it is possible 2022-07-20 15:28:56 +04:00
to_utf8 Move to_utf8 from const std::string& to std::string_view 2022-05-21 21:44:47 +02:00
translation Revert std::filesystem usages 2022-09-15 14:14:52 +04:00
version Revert std::filesystem usages 2022-09-15 14:14:52 +04:00
vfs Revert std::filesystem usages 2022-09-15 14:14:52 +04:00
widgets Backport fonts fixes to 0.48 2022-08-30 21:08:54 +00:00
CMakeLists.txt Move asyncpackage from apps/openmw/mwlua to components/lua (!2733 for 0.48) 2023-02-27 23:44:00 +01:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00
windows.hpp Fix build on Windows 2022-04-25 00:25:46 +02:00