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mwbase
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Rewrite melee hit target selection (bug #3438)
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2023-09-19 22:31:45 +03:00 |
mwclass
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Merge branch 'draft' into 'master'
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2023-09-28 08:33:10 +00:00 |
mwdialogue
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Merge branch 'clickbait' into 'master'
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2023-08-21 18:59:44 +00:00 |
mwgui
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Add additional fields to save metadata (feature 7618)
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2023-10-14 09:53:44 +04:00 |
mwinput
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Ability to unbind controls in settings menu
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2023-09-05 23:09:51 +02:00 |
mwlua
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Merge branch 'actors_range' into 'master'
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2023-09-28 08:33:46 +00:00 |
mwmechanics
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Rewrite melee hit target selection (bug #3438)
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2023-09-19 22:31:45 +03:00 |
mwphysics
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Rewrite melee hit target selection (bug #3438)
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2023-09-19 22:31:45 +03:00 |
mwrender
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Merge branch 'thedichotomyof4' into 'master'
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2023-09-29 08:16:30 +00:00 |
mwscript
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Remove default argument
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2023-09-13 09:11:07 +04:00 |
mwsound
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Repeat title music only in main menu
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2023-09-18 10:45:08 +04:00 |
mwstate
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Add additional fields to save metadata (feature 7618)
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2023-10-14 09:53:44 +04:00 |
mwworld
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Merge branch 'draft' into 'master'
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2023-09-28 08:33:10 +00:00 |
android_main.cpp
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CMakeLists.txt
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Avoid using settings in components to get actor model
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2023-09-27 21:00:46 +02:00 |
doc.hpp
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engine.cpp
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Decouple rendering simulation time from Lua simulation time (bug 7576)
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2023-09-26 14:39:38 +04:00 |
engine.hpp
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Drop support for --fs-strict
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2023-06-08 21:10:09 +02:00 |
main.cpp
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Show OpenMW version and Lua API revision in documentation.
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2023-08-31 20:56:02 +02:00 |
options.cpp
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Drop support for --fs-strict
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2023-06-08 21:10:09 +02:00 |
options.hpp
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profile.hpp
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