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mwbase
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Rewrite melee hit target selection (bug #3438)
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2023-09-19 22:31:45 +03:00 |
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mwclass
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Allow creatures to use potions
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2023-10-01 11:22:20 +02:00 |
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mwdialogue
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Merge branch 'clickbait' into 'master'
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2023-08-21 18:59:44 +00:00 |
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mwgui
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Update canvas size every frame when it is visible (bug 7603)
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2023-09-29 13:34:04 +04:00 |
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mwinput
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Ability to unbind controls in settings menu
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2023-09-05 23:09:51 +02:00 |
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mwlua
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Merge branch 'actors_range' into 'master'
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2023-09-28 08:33:46 +00:00 |
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mwmechanics
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Allow creatures to use potions
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2023-10-01 11:22:20 +02:00 |
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mwphysics
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Rewrite melee hit target selection (bug #3438)
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2023-09-19 22:31:45 +03:00 |
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mwrender
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Merge branch 'thedichotomyof4' into 'master'
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2023-09-29 08:16:30 +00:00 |
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mwscript
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Remove default argument
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2023-09-13 09:11:07 +04:00 |
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mwsound
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Repeat title music only in main menu
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2023-09-18 10:45:08 +04:00 |
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mwstate
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Move some time-related function from World and WorldView to DateTimeManager
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2023-08-08 22:57:28 +02:00 |
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mwworld
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Take into account "Enable Parent" subrecord and disable ESM4 objects that should be initially disabled.
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2023-09-28 23:09:09 +02:00 |
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android_main.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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CMakeLists.txt
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Avoid using settings in components to get actor model
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2023-09-27 21:00:46 +02:00 |
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doc.hpp
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engine.cpp
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Decouple rendering simulation time from Lua simulation time (bug 7576)
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2023-09-26 14:39:38 +04:00 |
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engine.hpp
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Drop support for --fs-strict
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2023-06-08 21:10:09 +02:00 |
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main.cpp
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Show OpenMW version and Lua API revision in documentation.
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2023-08-31 20:56:02 +02:00 |
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options.cpp
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Drop support for --fs-strict
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2023-06-08 21:10:09 +02:00 |
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options.hpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |
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profile.hpp
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Profile window manager update
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2022-10-06 21:50:31 +02:00 |