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			80 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "navigatorutils.hpp"
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| #include "debug.hpp"
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| #include "findrandompointaroundcircle.hpp"
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| #include "navigator.hpp"
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| #include "raycast.hpp"
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| 
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| #include <components/debug/debuglog.hpp>
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| 
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| namespace DetourNavigator
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| {
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|     std::optional<osg::Vec3f> findRandomPointAroundCircle(const Navigator& navigator, const AgentBounds& agentBounds,
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|         const osg::Vec3f& start, const float maxRadius, const Flags includeFlags, float (*prng)())
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|     {
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|         const auto navMesh = navigator.getNavMesh(agentBounds);
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|         if (!navMesh)
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|             return std::nullopt;
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|         const Settings& settings = navigator.getSettings();
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|         const auto locked = navMesh->lock();
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|         const auto result = DetourNavigator::findRandomPointAroundCircle(locked->getQuery(),
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|             toNavMeshCoordinates(settings.mRecast, agentBounds.mHalfExtents),
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|             toNavMeshCoordinates(settings.mRecast, start), toNavMeshCoordinates(settings.mRecast, maxRadius),
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|             includeFlags, prng);
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|         if (!result)
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|             return std::nullopt;
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|         return std::optional<osg::Vec3f>(fromNavMeshCoordinates(settings.mRecast, *result));
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|     }
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| 
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|     std::optional<osg::Vec3f> raycast(const Navigator& navigator, const AgentBounds& agentBounds,
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|         const osg::Vec3f& start, const osg::Vec3f& end, const Flags includeFlags)
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|     {
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|         const auto navMesh = navigator.getNavMesh(agentBounds);
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|         if (navMesh == nullptr)
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|             return std::nullopt;
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|         const Settings& settings = navigator.getSettings();
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|         const auto locked = navMesh->lock();
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|         const auto result = DetourNavigator::raycast(locked->getQuery(),
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|             toNavMeshCoordinates(settings.mRecast, agentBounds.mHalfExtents),
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|             toNavMeshCoordinates(settings.mRecast, start), toNavMeshCoordinates(settings.mRecast, end), includeFlags);
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|         if (!result)
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|             return std::nullopt;
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|         return fromNavMeshCoordinates(settings.mRecast, *result);
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|     }
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| 
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|     std::optional<osg::Vec3f> findNearestNavMeshPosition(const Navigator& navigator, const AgentBounds& agentBounds,
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|         const osg::Vec3f& position, const osg::Vec3f& searchAreaHalfExtents, const Flags includeFlags)
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|     {
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|         const auto navMesh = navigator.getNavMesh(agentBounds);
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|         if (navMesh == nullptr)
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|             return std::nullopt;
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| 
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|         const auto& settings = navigator.getSettings();
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|         const osg::Vec3f navMeshPosition = toNavMeshCoordinates(settings.mRecast, position);
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|         const auto lockedNavMesh = navMesh->lockConst();
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| 
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|         dtNavMeshQuery navMeshQuery;
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|         if (const dtStatus status
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|             = navMeshQuery.init(&lockedNavMesh->getImpl(), settings.mDetour.mMaxNavMeshQueryNodes);
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|             dtStatusFailed(status))
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|         {
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|             Log(Debug::Error) << "Failed to init dtNavMeshQuery for findNearestNavMeshPosition: "
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|                               << WriteDtStatus{ status };
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|             return std::nullopt;
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|         }
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| 
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|         dtQueryFilter queryFilter;
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|         queryFilter.setIncludeFlags(includeFlags);
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| 
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|         osg::Vec3f nearestNavMeshPos;
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|         const osg::Vec3f endPolyHalfExtents = toNavMeshCoordinates(settings.mRecast, searchAreaHalfExtents);
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|         dtPolyRef polyRef;
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|         if (const dtStatus status = navMeshQuery.findNearestPoly(
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|                 navMeshPosition.ptr(), endPolyHalfExtents.ptr(), &queryFilter, &polyRef, nearestNavMeshPos.ptr());
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|             dtStatusFailed(status) || polyRef == 0)
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|         {
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|             return std::nullopt;
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|         }
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| 
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|         return fromNavMeshCoordinates(settings.mRecast, nearestNavMeshPos);
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|     }
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| }
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