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openmw/apps
elsid fea4fb6e69
Make AiPursue path destination to be as close as possible to target
Even when target is not reachable actor will try to run there either because
target navmesh polygon is selected within extended area or because partial path
is built to the closest possible polygon.
2021-08-18 23:44:36 +02:00
..
benchmarks Store heightfields as array of heights instead of triangles 2021-07-26 00:22:21 +02:00
bsatool Add file to BSA 2021-04-08 18:08:28 +02:00
esmtool Add a std::noboolalpha to a std::boolalpha 2021-07-21 14:40:54 +02:00
essimporter Fix/workaround for Issue #3246 2021-08-17 12:29:28 +10:00
launcher fix CI artifacts, missing header 2021-07-25 20:49:17 -07:00
mwiniimporter Using auto keyword in most apps 2021-05-18 19:20:59 -05:00
niftest Using auto keyword in most apps 2021-05-18 19:20:59 -05:00
opencs Merge branch 'OpenCS-enforce-str-length' into 'master' 2021-08-06 21:08:09 +00:00
openmw Make AiPursue path destination to be as close as possible to target 2021-08-18 23:44:36 +02:00
openmw_test_suite Make AiPursue path destination to be as close as possible to target 2021-08-18 23:44:36 +02:00
wizard Using override keyword in most apps 2021-05-18 19:42:24 -05:00
doc.hpp