openmw-tes3coop/apps/openmw/mwdialogue/dialoguemanager.cpp

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#include "dialoguemanager.hpp"
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#include "../mwworld/class.hpp"
#include <iostream>
namespace MWDialogue
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{
DialogueManager::DialogueManager (MWWorld::Environment& environment) : mEnvironment (environment) {}
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void DialogueManager::startDialogue (const MWWorld::Ptr& actor)
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{
std::cout << "talking with " << MWWorld::Class::get (actor).getName (actor) << std::endl;
}
}