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@ -112,7 +112,7 @@ public:
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{"OnServerExit", Function<void, bool>()},
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{"OnServerExit", Function<void, bool>()},
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{"OnPlayerConnect", Function<bool, unsigned short>()},
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{"OnPlayerConnect", Function<bool, unsigned short>()},
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{"OnPlayerDisconnect", Function<void, unsigned short>()},
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{"OnPlayerDisconnect", Function<void, unsigned short>()},
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{"OnPlayerDeath", Function<void, unsigned short, short, unsigned short>()},
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{"OnPlayerDeath", Function<void, unsigned short>()},
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{"OnPlayerResurrect", Function<void, unsigned short>()},
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{"OnPlayerResurrect", Function<void, unsigned short>()},
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{"OnPlayerCellChange", Function<void, unsigned short>()},
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{"OnPlayerCellChange", Function<void, unsigned short>()},
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{"OnPlayerAttributesChange", Function<void, unsigned short>()},
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{"OnPlayerAttributesChange", Function<void, unsigned short>()},
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