|
|
@ -2183,7 +2183,7 @@ namespace MWWorld
|
|
|
|
if (!actor)
|
|
|
|
if (!actor)
|
|
|
|
throw std::runtime_error("can't find player");
|
|
|
|
throw std::runtime_error("can't find player");
|
|
|
|
|
|
|
|
|
|
|
|
if ((actor->getCollisionMode() && !mPhysics->isOnSolidGround(player)) || isUnderwater(currentCell, playerPos))
|
|
|
|
if ((actor->getCollisionMode() && !mPhysics->isOnSolidGround(player)) || isUnderwater(currentCell, playerPos) || isWalkingOnWater(player))
|
|
|
|
return 2;
|
|
|
|
return 2;
|
|
|
|
|
|
|
|
|
|
|
|
if((currentCell->getCell()->mData.mFlags&ESM::Cell::NoSleep) || player.getClass().getNpcStats(player).isWerewolf())
|
|
|
|
if((currentCell->getCell()->mData.mFlags&ESM::Cell::NoSleep) || player.getClass().getNpcStats(player).isWerewolf())
|
|
|
|